Fix : 옵티트랙 메인 아바타 수정 및 로코코 코드 업데이트
This commit is contained in:
parent
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commit
d5f66f1351
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pipeline {
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agent {node "Build108"}
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environment {
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MSBUILD_PATH = "\"${tool 'visual_studio_default'}\""
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BUILD_TOOLS_DIR = "BuildTools"
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}
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parameters {
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string(name: 'HASH', description: 'Commit hash to build on. (Blank will build HEAD)')
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}
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stages {
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// Need this stage since assembla script which comments on tickets is tracked on perforce
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stage ("Build Tools Sync") {
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steps {
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dir ("./${BUILD_TOOLS_DIR}") {
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checkout changelog: false, poll: false, scm: scmGit(
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branches: [[name: '*/main']],
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extensions: [cloneOption(noTags: false, reference: '', shallow: true)],
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userRemoteConfigs: [[credentialsId: 'm_github', url: 'git@github.com:TrackIR/BuildTools.git']]
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)
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}
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}
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}
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stage ("Notify Assembla of Commit") {
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when {
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not {
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expression {
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return currentBuild.changeSets.isEmpty();
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}
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}
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}
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environment {
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SECRET_FILE = credentials('Assembla_autobuilds')
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}
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steps {
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bat "python ${BUILD_TOOLS_DIR}/assembla.py --dir=${WORKSPACE} --sha=${GIT_COMMIT} --branch=${GIT_BRANCH}"
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}
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}
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stage ("Commit Checkout") {
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when {
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expression {
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return params.HASH != ''
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}
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}
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steps {
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checkout scmGit(branches: [[name: "${params.HASH}"]], extensions: [], userRemoteConfigs: [])
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}
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}
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}
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// email commit author(s) on failure
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post {
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failure {
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emailext body: '${JOB_NAME} - ${GIT_REVISION} - ${BUILD_STATUS}:\nCheck console output at ${BUILD_URL} to view the results.\n\n${BUILD_LOG}',
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recipientProviders: [brokenBuildSuspects()],
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subject: '${JOB_NAME} - ${GIT_REVISION} - ${BUILD_STATUS}!'
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}
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cleanup {
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cleanWs()
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}
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}
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}
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@ -0,0 +1,830 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
humanName: Left Ring Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: LeftFinger4Medial
|
||||
humanName: Left Ring Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Little Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Little Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Left Little Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Thumb Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: Right Thumb Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Thumb Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Index Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Index Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Index Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Middle Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
max: {x: 0, y: 0, z: 0}
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: RightFinger3Proximal
|
||||
humanName: Right Middle Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
- boneName: RightFinger3Medial
|
||||
humanName: Right Middle Distal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Ring Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Ring Intermediate
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
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||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Ring Distal
|
||||
limit:
|
||||
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|
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Little Proximal
|
||||
limit:
|
||||
min: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
length: 0
|
||||
modified: 0
|
||||
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|
||||
humanName: Right Little Intermediate
|
||||
limit:
|
||||
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||||
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|
||||
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|
||||
length: 0
|
||||
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|
||||
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|
||||
humanName: Right Little Distal
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
humanName: Chest
|
||||
limit:
|
||||
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||||
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|
||||
value: {x: 0, y: 0, z: 0}
|
||||
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|
||||
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|
||||
skeleton:
|
||||
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|
||||
parentName:
|
||||
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|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: BaseAvatar - OptiTrack ver 2(Clone)
|
||||
position: {x: -0, y: 0, z: 0}
|
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|
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scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: Base
|
||||
position: {x: -0.00000073426463, y: -0.039479002, z: 0.9399679}
|
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|
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scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: Hips
|
||||
position: {x: -0.0809995, y: 0.00000040483943, z: -0.00000005506891}
|
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scale: {x: 0.99999994, y: 0.9999998, z: 0.99999994}
|
||||
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|
||||
parentName: LeftThigh
|
||||
position: {x: -0.000022309547, y: 0.43200365, z: -0.00000017638729}
|
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rotation: {x: -0.0000013211536, y: -0.00000010214234, z: 0.00000028099032, w: 1}
|
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scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
||||
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|
||||
parentName: LeftShin
|
||||
position: {x: -0.000007831217, y: 0.4329951, z: 0.00062355003}
|
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rotation: {x: 0.3769572, y: -0.59825, z: 0.37695628, w: 0.598251}
|
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scale: {x: 1, y: 0.99999994, z: 0.99999994}
|
||||
- name: LeftToe
|
||||
parentName: LeftFoot
|
||||
position: {x: -0.0000015925998, y: 0.1457277, z: 0.000002000144}
|
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rotation: {x: 0.21942922, y: 0.000000064683064, z: 0.00000067652763, w: 0.97562844}
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||||
scale: {x: 1, y: 1, z: 0.9999999}
|
||||
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|
||||
parentName: Hips
|
||||
position: {x: 0.08099951, y: 0.0000018353509, z: -0.000000058793773}
|
||||
rotation: {x: 0.7071071, y: 0.00000005338505, z: 0.7071065, w: -0.0000000533851}
|
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scale: {x: 0.99999994, y: 0.9999998, z: 0.99999994}
|
||||
- name: RightShin
|
||||
parentName: RightThigh
|
||||
position: {x: 0.000000004798274, y: 0.4320002, z: 0.000000004697913}
|
||||
rotation: {x: -0.00000018249983, y: 0.00000007297186, z: 0.000000038665718, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: RightShin
|
||||
position: {x: 0.000013329617, y: 0.43301037, z: 0.0006241464}
|
||||
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|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
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|
||||
parentName: RightFoot
|
||||
position: {x: -0.0000003018428, y: 0.14572398, z: -0.0000002197266}
|
||||
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|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: Hips
|
||||
position: {x: -0.00000031123855, y: 0.08483839, z: -0.039482694}
|
||||
rotation: {x: 0.00000007549807, y: 1, z: 0.0000004687447, w: 0.00000007549794}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Spine2
|
||||
parentName: Spine1
|
||||
position: {x: -0.000000022797032, y: 0.15099251, z: 0.000000101716374}
|
||||
rotation: {x: 0.0000000017959536, y: 2.753961e-14, z: -1.5570843e-13, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftShoulder
|
||||
parentName: Spine2
|
||||
position: {x: 0.06999968, y: 0.25117302, z: -0.019037912}
|
||||
rotation: {x: 0.00000017205005, y: 0.0000002747749, z: -0.70710665, w: 0.7071069}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftArm
|
||||
parentName: LeftShoulder
|
||||
position: {x: 0.000000065235476, y: 0.13607773, z: -0.0000000011502426}
|
||||
rotation: {x: -0.00000014314051, y: -0.7071062, z: -0.00000014314027, w: 0.7071074}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftForeArm
|
||||
parentName: LeftArm
|
||||
position: {x: 0.000012413029, y: 0.27101967, z: 0.00000346488}
|
||||
rotation: {x: -0.00000033381139, y: 0.000000780847, z: 0.00000071727845, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftHand
|
||||
parentName: LeftForeArm
|
||||
position: {x: 0.000024950963, y: 0.28301698, z: 0.0000020606828}
|
||||
rotation: {x: 0.00000035766152, y: 0.0000000073706397, z: -0.000000019744343, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger1Metacarpal
|
||||
parentName: LeftHand
|
||||
position: {x: -0.027847009, y: 0.020784134, z: -0.001056083}
|
||||
rotation: {x: 0.09904506, y: -0.36964288, z: 0.23911677, w: 0.89239985}
|
||||
scale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
|
||||
- name: LeftFinger1Proximal
|
||||
parentName: LeftFinger1Metacarpal
|
||||
position: {x: -0.000007636845, y: 0.03987861, z: -0.000017795712}
|
||||
rotation: {x: -0.021436004, y: 0.000013491546, z: -0.020927679, w: 0.99955124}
|
||||
scale: {x: 1.0000001, y: 0.99999994, z: 0.99999994}
|
||||
- name: LeftFinger1Distal
|
||||
parentName: LeftFinger1Proximal
|
||||
position: {x: 0.0000000026220164, y: 0.030278083, z: -0.00000009453389}
|
||||
rotation: {x: 0.00000130841, y: -0.00000008940661, z: -0.0000011789451, w: 1}
|
||||
scale: {x: 1, y: 1.0000001, z: 1}
|
||||
- name: LeftFinger2Metacarpal
|
||||
parentName: LeftHand
|
||||
position: {x: -0.016032098, y: 0.026467122, z: -0.0010262402}
|
||||
rotation: {x: -0.0000010316305, y: -0.000000052346735, z: 0.087156184, w: 0.99619466}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger2Proximal
|
||||
parentName: LeftFinger2Metacarpal
|
||||
position: {x: -0.00000076569313, y: 0.054133985, z: -0.000008756325}
|
||||
rotation: {x: 0.0000010354447, y: -0.00000087620464, z: -0.08715623, w: 0.99619466}
|
||||
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger2Medial
|
||||
parentName: LeftFinger2Proximal
|
||||
position: {x: 0.000008815293, y: 0.044992257, z: -0.0000004207143}
|
||||
rotation: {x: -9.669747e-14, y: -0.00000010573745, z: 0.000000067821546, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger2Distal
|
||||
parentName: LeftFinger2Medial
|
||||
position: {x: 0.0000039050747, y: 0.027687605, z: -0.0000061368983}
|
||||
rotation: {x: -7.787537e-14, y: 0.000000017571898, z: 0.000000028925005, w: 1}
|
||||
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger3Metacarpal
|
||||
parentName: LeftHand
|
||||
position: {x: -0.0054449686, y: 0.027677499, z: -0.0010260848}
|
||||
rotation: {x: -0.0000021226574, y: -0.00000047041362, z: 0.00000004368068, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger3Proximal
|
||||
parentName: LeftFinger3Metacarpal
|
||||
position: {x: 0.0000066749853, y: 0.05365091, z: 0.0000028317356}
|
||||
rotation: {x: 0.0000022220052, y: 0.00000017961479, z: 0.000000007262093, w: 1}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger3Medial
|
||||
parentName: LeftFinger3Proximal
|
||||
position: {x: 0.0000033042456, y: 0.04699887, z: 0.000011473971}
|
||||
rotation: {x: -2.76557e-13, y: -0.00000029941407, z: 0.0000000040429016, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger3Distal
|
||||
parentName: LeftFinger3Medial
|
||||
position: {x: 0.0000028392792, y: 0.030998003, z: -0.000003059791}
|
||||
rotation: {x: 3.550231e-14, y: 0.00000046859805, z: -0.000000011875162, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger4Metacarpal
|
||||
parentName: LeftHand
|
||||
position: {x: 0.0054775756, y: 0.02742476, z: -0.0010261668}
|
||||
rotation: {x: -0.0000012040193, y: 0.00000020334001, z: -0.08715529, w: 0.9961948}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger4Proximal
|
||||
parentName: LeftFinger4Metacarpal
|
||||
position: {x: 0.00000094943834, y: 0.05032488, z: -0.000012311005}
|
||||
rotation: {x: 0.0000012759293, y: -0.0000017436282, z: 0.08715524, w: 0.9961948}
|
||||
scale: {x: 0.99999994, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger4Medial
|
||||
parentName: LeftFinger4Proximal
|
||||
position: {x: 0.0000029120176, y: 0.042991515, z: 0.000041153336}
|
||||
rotation: {x: 0.00000004371138, y: 0.00000004272333, z: -0.0000000041526844, w: 1}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger4Distal
|
||||
parentName: LeftFinger4Medial
|
||||
position: {x: 0.000010249208, y: 0.02774334, z: 0.0000009046692}
|
||||
rotation: {x: 0.000000043711424, y: 0.00000005735312, z: -4.8190917e-11, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger5Metacarpal
|
||||
parentName: LeftHand
|
||||
position: {x: 0.014877887, y: 0.024880463, z: -0.0010409168}
|
||||
rotation: {x: -0.0000024070782, y: 0.000000827378, z: -0.17364798, w: 0.9848078}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger5Proximal
|
||||
parentName: LeftFinger5Metacarpal
|
||||
position: {x: 0.0000045732963, y: 0.047449656, z: 0.000024304441}
|
||||
rotation: {x: 0.0000021269514, y: 0.00000041727967, z: 0.17364822, w: 0.9848078}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: LeftFinger5Medial
|
||||
parentName: LeftFinger5Proximal
|
||||
position: {x: 0.000015165396, y: 0.03500751, z: -0.0000111132695}
|
||||
rotation: {x: 2.4977714e-13, y: -0.0000026016924, z: -0.0000004973457, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: LeftFinger5Distal
|
||||
parentName: LeftFinger5Medial
|
||||
position: {x: 0.0000056962917, y: 0.02199863, z: 0.000017556604}
|
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rotation: {x: 1.4551907e-13, y: 0.00000005615861, z: 0.00000008317324, w: 1}
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scale: {x: 1, y: 1, z: 1}
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- name: Neck
|
||||
parentName: Spine2
|
||||
position: {x: -0.00000037207428, y: 0.32898307, z: 0.00000048485833}
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rotation: {x: -2.5579538e-13, y: -1.495739e-14, z: 7.4656976e-16, w: 1}
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scale: {x: 1, y: 1, z: 1}
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||||
- name: Head
|
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parentName: Neck
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position: {x: -0.000000114982136, y: 0.11100936, z: -0.000000033966284}
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- name: RightShoulder
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parentName: Spine2
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position: {x: -0.07000005, y: 0.25117543, z: -0.019037636}
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scale: {x: 1, y: 1, z: 1}
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- name: RightArm
|
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parentName: RightShoulder
|
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position: {x: -0.000016581267, y: 0.13608062, z: -0.000000026664736}
|
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|
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parentName: RightArm
|
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- name: RightHand
|
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parentName: RightForeArm
|
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rotation: {x: 0.00000004371147, y: 0.000000050815355, z: 0.00000000759872, w: 1}
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- name: RightFinger1Metacarpal
|
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parentName: RightHand
|
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rotation: {x: 0.09904415, y: 0.36964288, z: -0.23911713, w: 0.89239985}
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|
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parentName: RightFinger1Metacarpal
|
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position: {x: 0.000015925616, y: 0.039903916, z: 0.0000016875565}
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parentName: RightFinger1Proximal
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position: {x: -0.000002551862, y: 0.030285336, z: -0.0000037383215}
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|
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parentName: RightHand
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parentName: RightFinger2Metacarpal
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parentName: RightFinger2Proximal
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scale: {x: 1, y: 1, z: 0.9999999}
|
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- name: RightFinger2Distal
|
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parentName: RightFinger2Medial
|
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position: {x: -7.057679e-10, y: 0.02768497, z: 0.000000024355899}
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scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
|
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- name: RightFinger3Metacarpal
|
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parentName: RightHand
|
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position: {x: 0.0054439944, y: 0.02766558, z: -0.0010458241}
|
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rotation: {x: -0.0000010990732, y: 0.00000006071218, z: -0.00000049235166, w: 1}
|
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scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
|
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- name: RightFinger3Proximal
|
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parentName: RightFinger3Metacarpal
|
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position: {x: -0.000009754768, y: 0.053648423, z: -0.000011006897}
|
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rotation: {x: 0.0000011109984, y: -0.00000076557524, z: 0.00000031593203, w: 1}
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scale: {x: 1, y: 0.9999999, z: 0.99999994}
|
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- name: RightFinger3Medial
|
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parentName: RightFinger3Proximal
|
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position: {x: -0.000000002235197, y: 0.04699982, z: 0.000000093037954}
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rotation: {x: 0.0000038454655, y: 0.0000002439415, z: -0.00000022507409, w: 1}
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scale: {x: 1.0000001, y: 1, z: 1}
|
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- name: RightFinger3Distal
|
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parentName: RightFinger3Medial
|
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position: {x: 7.252652e-10, y: 0.030999916, z: -0.000000043511964}
|
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rotation: {x: -0.000007821474, y: -0.00000047966006, z: 0.00000040578598, w: 1}
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scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
|
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- name: RightFinger4Metacarpal
|
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parentName: RightHand
|
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position: {x: -0.005478882, y: 0.02742706, z: -0.0010305651}
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rotation: {x: -0.0000013352052, y: -0.00000014679536, z: 0.087155424, w: 0.9961947}
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scale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
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- name: RightFinger4Proximal
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parentName: RightFinger4Metacarpal
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position: {x: 0.00000015357321, y: 0.050312657, z: -0.000006008218}
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rotation: {x: 0.0000012635982, y: -0.000000656002, z: -0.08715552, w: 0.9961947}
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scale: {x: 1, y: 1, z: 1}
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- name: RightFinger4Medial
|
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parentName: RightFinger4Proximal
|
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position: {x: -0.0000009612532, y: 0.042991515, z: -0.000028588176}
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rotation: {x: -2.474963e-13, y: -0.00000006524647, z: 0.000000011499296, w: 1}
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scale: {x: 1, y: 1, z: 1}
|
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- name: RightFinger4Distal
|
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parentName: RightFinger4Medial
|
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position: {x: -0.00000035009236, y: 0.027733618, z: -0.000007957133}
|
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rotation: {x: 1.1680901e-13, y: 0.00000004819901, z: -0.000000008954253, w: 1}
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scale: {x: 1.0000001, y: 1.0000001, z: 1}
|
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- name: RightFinger5Metacarpal
|
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parentName: RightHand
|
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position: {x: -0.014878945, y: 0.024873614, z: -0.0010305657}
|
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rotation: {x: -0.0000014786295, y: -0.0000007058861, z: 0.17364813, w: 0.9848078}
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scale: {x: 1, y: 1.0000001, z: 0.9999999}
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- name: RightFinger5Proximal
|
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parentName: RightFinger5Metacarpal
|
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position: {x: 0.0000050068043, y: 0.047454685, z: -0.000009315155}
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rotation: {x: 0.0000013684987, y: 0.00000016547223, z: -0.1736482, w: 0.9848078}
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scale: {x: 1.0000001, y: 1.0000001, z: 1}
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- name: RightFinger5Medial
|
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parentName: RightFinger5Proximal
|
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position: {x: -0.0000050873687, y: 0.034991965, z: -0.0000043491245}
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rotation: {x: -1.1290196e-13, y: 0.000000010060835, z: -0.0000000051941718, w: 1}
|
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scale: {x: 1, y: 1, z: 1}
|
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- name: RightFinger5Distal
|
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parentName: RightFinger5Medial
|
||||
position: {x: 0.0000000716517, y: 0.022002265, z: 0.000017711636}
|
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rotation: {x: -4.8978342e-14, y: -0.0000000876598, z: 0.000000026105297, w: 1}
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scale: {x: 1.0000001, y: 1.0000001, z: 1}
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- name: newton
|
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parentName: BaseAvatar - OptiTrack ver 2(Clone)
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position: {x: -0, y: 0, z: 0}
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rotation: {x: 0, y: -0, z: -0, w: 1}
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scale: {x: 1, y: 1, z: 1}
|
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armTwist: 0.5
|
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foreArmTwist: 0.5
|
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upperLegTwist: 0.5
|
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legTwist: 0.5
|
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armStretch: 0.05
|
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legStretch: 0.05
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feetSpacing: 0
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globalScale: 1
|
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rootMotionBoneName:
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hasTranslationDoF: 0
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hasExtraRoot: 1
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 3
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humanoidOversampling: 1
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avatarSetup: 1
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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importBlendShapeDeformPercent: 1
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@ -97,12 +98,13 @@ Material:
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@ -1,264 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Unity.Mathematics;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class OptitrackSkeletonAnimator_Meechu : MonoBehaviour
|
||||
{
|
||||
[Header("OptiTrack 설정")]
|
||||
[Tooltip("OptiTrackStreamingClient가 포함된 오브젝트")]
|
||||
public OptitrackStreamingClient StreamingClient;
|
||||
|
||||
[Tooltip("Motive의 스켈레톤 에셋 이름")]
|
||||
public string SkeletonAssetName = "Skeleton1";
|
||||
|
||||
private Animator TargetAnimator;
|
||||
|
||||
private OptitrackSkeletonDefinition m_skeletonDef;
|
||||
private Dictionary<string, HumanBodyBones> m_optitrackToHumanBoneMap;
|
||||
|
||||
private string previousSkeletonName;
|
||||
|
||||
[HideInInspector]
|
||||
public bool isSkeletonFound = false;
|
||||
|
||||
private float updateInterval = 0.1f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
TargetAnimator = GetComponent<Animator>();
|
||||
if (TargetAnimator == null)
|
||||
{
|
||||
//Debug.LogError("이 게임오브젝트에서 Animator 컴포넌트를 찾을 수 없습니다.", this);
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
InitializeStreamingClient();
|
||||
|
||||
// StreamingClient 등록 추가
|
||||
if (StreamingClient != null)
|
||||
{
|
||||
StreamingClient.RegisterSkeleton(this, this.SkeletonAssetName);
|
||||
//Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'이(가) 등록되었습니다.");
|
||||
}
|
||||
|
||||
InitializeBoneMapping();
|
||||
|
||||
// 주기적으로 스켈레톤 연결 상태를 확인하는 코루틴 시작
|
||||
StartCoroutine(CheckSkeletonConnectionPeriodically());
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (TargetAnimator == null)
|
||||
return;
|
||||
|
||||
// StreamingClient 체크
|
||||
if (StreamingClient == null)
|
||||
{
|
||||
InitializeStreamingClient();
|
||||
return;
|
||||
}
|
||||
|
||||
// 스켈레톤 이름이 변경되었을 때
|
||||
if (previousSkeletonName != SkeletonAssetName)
|
||||
{
|
||||
// 새 스켈레톤 등록
|
||||
StreamingClient.RegisterSkeleton(this, SkeletonAssetName);
|
||||
//Debug.Log($"[OptiTrack] 새 스켈레톤 '{SkeletonAssetName}' 등록");
|
||||
|
||||
// 스켈레톤 정의 새로 가져오기
|
||||
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
|
||||
|
||||
if (m_skeletonDef == null)
|
||||
{
|
||||
//Debug.LogWarning($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'을(를) 찾을 수 없습니다. Motive에서 올바른 스켈레톤 이름을 확인해주세요.", this);
|
||||
previousSkeletonName = SkeletonAssetName; // 이름 업데이트
|
||||
return;
|
||||
}
|
||||
|
||||
//Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'을(를) 성공적으로 찾았습니다.", this);
|
||||
previousSkeletonName = SkeletonAssetName; // 이름 업데이트
|
||||
}
|
||||
|
||||
// 스켈레톤 정의가 없는 경우 체크
|
||||
if (m_skeletonDef == null)
|
||||
{
|
||||
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
|
||||
if (m_skeletonDef == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 최신 스켈레톤 상태 가져오기
|
||||
OptitrackSkeletonState skelState = StreamingClient.GetLatestSkeletonState(m_skeletonDef.Id);
|
||||
|
||||
if (skelState == null)
|
||||
{
|
||||
//Debug.LogWarning($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'의 상태가 null입니다. Motive에 마커가 제대로 트래킹되고 있는지 확인해주세요.", this);
|
||||
return;
|
||||
}
|
||||
// 각 본 업데이트
|
||||
foreach (var bone in m_skeletonDef.Bones)
|
||||
{
|
||||
string boneName = bone.Name;
|
||||
// SkeletonAssetName_ 부분을 제거
|
||||
string optitrackBoneName = boneName.Contains("_") ? boneName.Substring(boneName.IndexOf('_') + 1) : boneName;
|
||||
|
||||
if (m_optitrackToHumanBoneMap.TryGetValue(optitrackBoneName, out HumanBodyBones humanBone))
|
||||
{
|
||||
Transform boneTransform = TargetAnimator.GetBoneTransform(humanBone);
|
||||
if (boneTransform != null)
|
||||
{
|
||||
// 로컬 포즈 가져오기
|
||||
if (skelState.BonePoses.TryGetValue(bone.Id, out OptitrackPose bonePose))
|
||||
{
|
||||
boneTransform.localPosition = bonePose.Position;
|
||||
boneTransform.localRotation = bonePose.Orientation;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InitializeStreamingClient()
|
||||
{
|
||||
if (StreamingClient == null)
|
||||
{
|
||||
// 씬에서 OptitrackStreamingClient 찾기
|
||||
StreamingClient = FindFirstObjectByType<OptitrackStreamingClient>();
|
||||
if (StreamingClient == null)
|
||||
{
|
||||
//Debug.LogWarning("씬에서 OptiTrack Streaming Client를 찾을 수 없습니다. 다음 프레임에서 다시 시도합니다.", this);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("OptiTrack Streaming Client를 찾았습니다.", this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InitializeBoneMapping()
|
||||
{
|
||||
m_optitrackToHumanBoneMap = new Dictionary<string, HumanBodyBones>();
|
||||
|
||||
if (TargetAnimator == null || !TargetAnimator.isHuman)
|
||||
{
|
||||
Debug.LogError("휴머노이드 아바타가 설정되지 않았습니다.", this);
|
||||
return;
|
||||
}
|
||||
|
||||
// OptiTrack 본 이름을 HumanBodyBones enum과 매핑
|
||||
// 스켈레톤 에셋 이름을 제외한 기본 매핑 설정
|
||||
SetupBoneNameMapping();
|
||||
}
|
||||
|
||||
private void SetupBoneNameMapping()
|
||||
{
|
||||
// 기본 본 매핑 (스켈레톤 에셋 이름 없이)
|
||||
m_optitrackToHumanBoneMap.Add("Hip", HumanBodyBones.Hips);
|
||||
m_optitrackToHumanBoneMap.Add("Ab", HumanBodyBones.Spine);
|
||||
m_optitrackToHumanBoneMap.Add("Chest", HumanBodyBones.Chest);
|
||||
m_optitrackToHumanBoneMap.Add("Neck", HumanBodyBones.Neck);
|
||||
m_optitrackToHumanBoneMap.Add("Head", HumanBodyBones.Head);
|
||||
|
||||
// 왼쪽 팔
|
||||
m_optitrackToHumanBoneMap.Add("LShoulder", HumanBodyBones.LeftShoulder);
|
||||
m_optitrackToHumanBoneMap.Add("LUArm", HumanBodyBones.LeftUpperArm);
|
||||
m_optitrackToHumanBoneMap.Add("LFArm", HumanBodyBones.LeftLowerArm);
|
||||
m_optitrackToHumanBoneMap.Add("LHand", HumanBodyBones.LeftHand);
|
||||
|
||||
// 오른쪽 팔
|
||||
m_optitrackToHumanBoneMap.Add("RShoulder", HumanBodyBones.RightShoulder);
|
||||
m_optitrackToHumanBoneMap.Add("RUArm", HumanBodyBones.RightUpperArm);
|
||||
m_optitrackToHumanBoneMap.Add("RFArm", HumanBodyBones.RightLowerArm);
|
||||
m_optitrackToHumanBoneMap.Add("RHand", HumanBodyBones.RightHand);
|
||||
|
||||
// 왼쪽 다리
|
||||
m_optitrackToHumanBoneMap.Add("LThigh", HumanBodyBones.LeftUpperLeg);
|
||||
m_optitrackToHumanBoneMap.Add("LShin", HumanBodyBones.LeftLowerLeg);
|
||||
m_optitrackToHumanBoneMap.Add("LFoot", HumanBodyBones.LeftFoot);
|
||||
m_optitrackToHumanBoneMap.Add("LToe", HumanBodyBones.LeftToes);
|
||||
|
||||
// 오른쪽 다리
|
||||
m_optitrackToHumanBoneMap.Add("RThigh", HumanBodyBones.RightUpperLeg);
|
||||
m_optitrackToHumanBoneMap.Add("RShin", HumanBodyBones.RightLowerLeg);
|
||||
m_optitrackToHumanBoneMap.Add("RFoot", HumanBodyBones.RightFoot);
|
||||
m_optitrackToHumanBoneMap.Add("RToe", HumanBodyBones.RightToes);
|
||||
|
||||
// 왼쪽 손가락들
|
||||
m_optitrackToHumanBoneMap.Add("LThumb1", HumanBodyBones.LeftThumbProximal);
|
||||
m_optitrackToHumanBoneMap.Add("LThumb2", HumanBodyBones.LeftThumbIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("LThumb3", HumanBodyBones.LeftThumbDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("LIndex1", HumanBodyBones.LeftIndexProximal);
|
||||
m_optitrackToHumanBoneMap.Add("LIndex2", HumanBodyBones.LeftIndexIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("LIndex3", HumanBodyBones.LeftIndexDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("LMiddle1", HumanBodyBones.LeftMiddleProximal);
|
||||
m_optitrackToHumanBoneMap.Add("LMiddle2", HumanBodyBones.LeftMiddleIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("LMiddle3", HumanBodyBones.LeftMiddleDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("LRing1", HumanBodyBones.LeftRingProximal);
|
||||
m_optitrackToHumanBoneMap.Add("LRing2", HumanBodyBones.LeftRingIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("LRing3", HumanBodyBones.LeftRingDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("LPinky1", HumanBodyBones.LeftLittleProximal);
|
||||
m_optitrackToHumanBoneMap.Add("LPinky2", HumanBodyBones.LeftLittleIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("LPinky3", HumanBodyBones.LeftLittleDistal);
|
||||
|
||||
// 오른쪽 손가락들
|
||||
m_optitrackToHumanBoneMap.Add("RThumb1", HumanBodyBones.RightThumbProximal);
|
||||
m_optitrackToHumanBoneMap.Add("RThumb2", HumanBodyBones.RightThumbIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("RThumb3", HumanBodyBones.RightThumbDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("RIndex1", HumanBodyBones.RightIndexProximal);
|
||||
m_optitrackToHumanBoneMap.Add("RIndex2", HumanBodyBones.RightIndexIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("RIndex3", HumanBodyBones.RightIndexDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("RMiddle1", HumanBodyBones.RightMiddleProximal);
|
||||
m_optitrackToHumanBoneMap.Add("RMiddle2", HumanBodyBones.RightMiddleIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("RMiddle3", HumanBodyBones.RightMiddleDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("RRing1", HumanBodyBones.RightRingProximal);
|
||||
m_optitrackToHumanBoneMap.Add("RRing2", HumanBodyBones.RightRingIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("RRing3", HumanBodyBones.RightRingDistal);
|
||||
|
||||
m_optitrackToHumanBoneMap.Add("RPinky1", HumanBodyBones.RightLittleProximal);
|
||||
m_optitrackToHumanBoneMap.Add("RPinky2", HumanBodyBones.RightLittleIntermediate);
|
||||
m_optitrackToHumanBoneMap.Add("RPinky3", HumanBodyBones.RightLittleDistal);
|
||||
}
|
||||
|
||||
private IEnumerator CheckSkeletonConnectionPeriodically()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (StreamingClient != null)
|
||||
{
|
||||
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
|
||||
|
||||
if (m_skeletonDef != null)
|
||||
{
|
||||
OptitrackSkeletonState skelState = StreamingClient.GetLatestSkeletonState(m_skeletonDef.Id);
|
||||
isSkeletonFound = (skelState != null);
|
||||
|
||||
if (isSkeletonFound && previousSkeletonName != SkeletonAssetName)
|
||||
{
|
||||
StreamingClient.RegisterSkeleton(this, SkeletonAssetName);
|
||||
previousSkeletonName = SkeletonAssetName;
|
||||
Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}' 연결 성공");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
isSkeletonFound = false;
|
||||
}
|
||||
}
|
||||
|
||||
yield return new WaitForSeconds(updateInterval);
|
||||
}
|
||||
}
|
||||
}
|
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@ -37,6 +37,9 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
|
||||
|
||||
private float updateInterval = 0.1f;
|
||||
|
||||
// Actor 컴포넌트 참조 (Rokoko Actor와 동기화용)
|
||||
private Rokoko.Inputs.Actor m_actor;
|
||||
|
||||
void Start()
|
||||
{
|
||||
TargetAnimator = GetComponent<Animator>();
|
||||
@ -58,6 +61,9 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
|
||||
|
||||
InitializeBoneMapping();
|
||||
|
||||
// Actor 컴포넌트 찾기 및 프로파일 이름 동기화
|
||||
SyncActorProfileName();
|
||||
|
||||
// 주기적으로 스켈레톤 연결 상태를 확인하는 코루틴 시작
|
||||
StartCoroutine(CheckSkeletonConnectionPeriodically());
|
||||
}
|
||||
@ -173,6 +179,26 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
|
||||
SetupBoneNameMapping();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Actor 컴포넌트의 프로파일 이름을 OptiTrack 스켈레톤 이름과 동기화
|
||||
/// </summary>
|
||||
private void SyncActorProfileName()
|
||||
{
|
||||
// 같은 게임오브젝트에서 Actor 컴포넌트 찾기
|
||||
m_actor = GetComponent<Rokoko.Inputs.Actor>();
|
||||
|
||||
if (m_actor != null)
|
||||
{
|
||||
// Actor의 프로파일 이름을 OptiTrack 스켈레톤 이름으로 설정
|
||||
m_actor.profileName = this.SkeletonAssetName;
|
||||
Debug.Log($"[OptiTrack] Actor 프로파일 이름을 '{SkeletonAssetName}'으로 동기화했습니다.", this);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("[OptiTrack] 같은 게임오브젝트에서 Actor 컴포넌트를 찾을 수 없습니다.", this);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetupBoneNameMapping()
|
||||
{
|
||||
// 기본 본 매핑 (스켈레톤 에셋 이름 없이)
|
||||
|
||||
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BIN
Assets/External/Rokoko/Scenes/RokokoPluginExampleScene.unity
(Stored with Git LFS)
vendored
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Assets/External/Rokoko/Scenes/RokokoPluginExampleScene.unity
(Stored with Git LFS)
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||||
|
||||
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Reference in New Issue
Block a user