Fix : 옵티트랙 메인 아바타 수정 및 로코코 코드 업데이트

This commit is contained in:
KINDNICK 2025-08-21 00:39:52 +09:00
parent 6fedde1d10
commit d5f66f1351
165 changed files with 1306 additions and 4322 deletions

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pipeline {
agent {node "Build108"}
environment {
MSBUILD_PATH = "\"${tool 'visual_studio_default'}\""
BUILD_TOOLS_DIR = "BuildTools"
}
parameters {
string(name: 'HASH', description: 'Commit hash to build on. (Blank will build HEAD)')
}
stages {
// Need this stage since assembla script which comments on tickets is tracked on perforce
stage ("Build Tools Sync") {
steps {
dir ("./${BUILD_TOOLS_DIR}") {
checkout changelog: false, poll: false, scm: scmGit(
branches: [[name: '*/main']],
extensions: [cloneOption(noTags: false, reference: '', shallow: true)],
userRemoteConfigs: [[credentialsId: 'm_github', url: 'git@github.com:TrackIR/BuildTools.git']]
)
}
}
}
stage ("Notify Assembla of Commit") {
when {
not {
expression {
return currentBuild.changeSets.isEmpty();
}
}
}
environment {
SECRET_FILE = credentials('Assembla_autobuilds')
}
steps {
bat "python ${BUILD_TOOLS_DIR}/assembla.py --dir=${WORKSPACE} --sha=${GIT_COMMIT} --branch=${GIT_BRANCH}"
}
}
stage ("Commit Checkout") {
when {
expression {
return params.HASH != ''
}
}
steps {
checkout scmGit(branches: [[name: "${params.HASH}"]], extensions: [], userRemoteConfigs: [])
}
}
}
// email commit author(s) on failure
post {
failure {
emailext body: '${JOB_NAME} - ${GIT_REVISION} - ${BUILD_STATUS}:\nCheck console output at ${BUILD_URL} to view the results.\n\n${BUILD_LOG}',
recipientProviders: [brokenBuildSuspects()],
subject: '${JOB_NAME} - ${GIT_REVISION} - ${BUILD_STATUS}!'
}
cleanup {
cleanWs()
}
}
}

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rotation: {x: 0.00000035766152, y: 0.0000000073706397, z: -0.000000019744343, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger1Metacarpal
parentName: LeftHand
position: {x: -0.027847009, y: 0.020784134, z: -0.001056083}
rotation: {x: 0.09904506, y: -0.36964288, z: 0.23911677, w: 0.89239985}
scale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
- name: LeftFinger1Proximal
parentName: LeftFinger1Metacarpal
position: {x: -0.000007636845, y: 0.03987861, z: -0.000017795712}
rotation: {x: -0.021436004, y: 0.000013491546, z: -0.020927679, w: 0.99955124}
scale: {x: 1.0000001, y: 0.99999994, z: 0.99999994}
- name: LeftFinger1Distal
parentName: LeftFinger1Proximal
position: {x: 0.0000000026220164, y: 0.030278083, z: -0.00000009453389}
rotation: {x: 0.00000130841, y: -0.00000008940661, z: -0.0000011789451, w: 1}
scale: {x: 1, y: 1.0000001, z: 1}
- name: LeftFinger2Metacarpal
parentName: LeftHand
position: {x: -0.016032098, y: 0.026467122, z: -0.0010262402}
rotation: {x: -0.0000010316305, y: -0.000000052346735, z: 0.087156184, w: 0.99619466}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger2Proximal
parentName: LeftFinger2Metacarpal
position: {x: -0.00000076569313, y: 0.054133985, z: -0.000008756325}
rotation: {x: 0.0000010354447, y: -0.00000087620464, z: -0.08715623, w: 0.99619466}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: LeftFinger2Medial
parentName: LeftFinger2Proximal
position: {x: 0.000008815293, y: 0.044992257, z: -0.0000004207143}
rotation: {x: -9.669747e-14, y: -0.00000010573745, z: 0.000000067821546, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger2Distal
parentName: LeftFinger2Medial
position: {x: 0.0000039050747, y: 0.027687605, z: -0.0000061368983}
rotation: {x: -7.787537e-14, y: 0.000000017571898, z: 0.000000028925005, w: 1}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: LeftFinger3Metacarpal
parentName: LeftHand
position: {x: -0.0054449686, y: 0.027677499, z: -0.0010260848}
rotation: {x: -0.0000021226574, y: -0.00000047041362, z: 0.00000004368068, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger3Proximal
parentName: LeftFinger3Metacarpal
position: {x: 0.0000066749853, y: 0.05365091, z: 0.0000028317356}
rotation: {x: 0.0000022220052, y: 0.00000017961479, z: 0.000000007262093, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: LeftFinger3Medial
parentName: LeftFinger3Proximal
position: {x: 0.0000033042456, y: 0.04699887, z: 0.000011473971}
rotation: {x: -2.76557e-13, y: -0.00000029941407, z: 0.0000000040429016, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger3Distal
parentName: LeftFinger3Medial
position: {x: 0.0000028392792, y: 0.030998003, z: -0.000003059791}
rotation: {x: 3.550231e-14, y: 0.00000046859805, z: -0.000000011875162, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger4Metacarpal
parentName: LeftHand
position: {x: 0.0054775756, y: 0.02742476, z: -0.0010261668}
rotation: {x: -0.0000012040193, y: 0.00000020334001, z: -0.08715529, w: 0.9961948}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger4Proximal
parentName: LeftFinger4Metacarpal
position: {x: 0.00000094943834, y: 0.05032488, z: -0.000012311005}
rotation: {x: 0.0000012759293, y: -0.0000017436282, z: 0.08715524, w: 0.9961948}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: LeftFinger4Medial
parentName: LeftFinger4Proximal
position: {x: 0.0000029120176, y: 0.042991515, z: 0.000041153336}
rotation: {x: 0.00000004371138, y: 0.00000004272333, z: -0.0000000041526844, w: 1}
scale: {x: 1, y: 0.99999994, z: 1}
- name: LeftFinger4Distal
parentName: LeftFinger4Medial
position: {x: 0.000010249208, y: 0.02774334, z: 0.0000009046692}
rotation: {x: 0.000000043711424, y: 0.00000005735312, z: -4.8190917e-11, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger5Metacarpal
parentName: LeftHand
position: {x: 0.014877887, y: 0.024880463, z: -0.0010409168}
rotation: {x: -0.0000024070782, y: 0.000000827378, z: -0.17364798, w: 0.9848078}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger5Proximal
parentName: LeftFinger5Metacarpal
position: {x: 0.0000045732963, y: 0.047449656, z: 0.000024304441}
rotation: {x: 0.0000021269514, y: 0.00000041727967, z: 0.17364822, w: 0.9848078}
scale: {x: 1, y: 0.99999994, z: 1}
- name: LeftFinger5Medial
parentName: LeftFinger5Proximal
position: {x: 0.000015165396, y: 0.03500751, z: -0.0000111132695}
rotation: {x: 2.4977714e-13, y: -0.0000026016924, z: -0.0000004973457, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftFinger5Distal
parentName: LeftFinger5Medial
position: {x: 0.0000056962917, y: 0.02199863, z: 0.000017556604}
rotation: {x: 1.4551907e-13, y: 0.00000005615861, z: 0.00000008317324, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Neck
parentName: Spine2
position: {x: -0.00000037207428, y: 0.32898307, z: 0.00000048485833}
rotation: {x: -2.5579538e-13, y: -1.495739e-14, z: 7.4656976e-16, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Head
parentName: Neck
position: {x: -0.000000114982136, y: 0.11100936, z: -0.000000033966284}
rotation: {x: 6.82121e-13, y: -1.1443347e-13, z: 1.0022245e-13, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightShoulder
parentName: Spine2
position: {x: -0.07000005, y: 0.25117543, z: -0.019037636}
rotation: {x: -0.000000035970885, y: 0.0000007522131, z: 0.7071068, w: 0.7071067}
scale: {x: 1, y: 1, z: 1}
- name: RightArm
parentName: RightShoulder
position: {x: -0.000016581267, y: 0.13608062, z: -0.000000026664736}
rotation: {x: -0.000000039889947, y: 0.70710635, z: 0.000000039889898, w: 0.70710725}
scale: {x: 1, y: 1, z: 1}
- name: RightForeArm
parentName: RightArm
position: {x: -0.000060555096, y: 0.2710291, z: -0.000007869038}
rotation: {x: 0.00000004371048, y: -0.00000031650237, z: 0.00000043628427, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightHand
parentName: RightForeArm
position: {x: -0.000036269554, y: 0.28299797, z: 0.0000051812626}
rotation: {x: 0.00000004371147, y: 0.000000050815355, z: 0.00000000759872, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightFinger1Metacarpal
parentName: RightHand
position: {x: 0.027845163, y: 0.020768387, z: -0.0010154283}
rotation: {x: 0.09904415, y: 0.36964288, z: -0.23911713, w: 0.89239985}
scale: {x: 1, y: 0.99999994, z: 0.9999998}
- name: RightFinger1Proximal
parentName: RightFinger1Metacarpal
position: {x: 0.000015925616, y: 0.039903916, z: 0.0000016875565}
rotation: {x: -0.021436008, y: 0.0000026418418, z: -0.021433592, w: 0.9995405}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: RightFinger1Distal
parentName: RightFinger1Proximal
position: {x: -0.000002551862, y: 0.030285336, z: -0.0000037383215}
rotation: {x: -0.0000010284411, y: 0.00000003725636, z: -0.0000013800964, w: 1}
scale: {x: 1, y: 1.0000001, z: 1}
- name: RightFinger2Metacarpal
parentName: RightHand
position: {x: 0.016031092, y: 0.026449328, z: -0.0010459439}
rotation: {x: -0.000002006522, y: 0.00000023905685, z: -0.08715616, w: 0.99619466}
scale: {x: 1.0000001, y: 1, z: 0.9999999}
- name: RightFinger2Proximal
parentName: RightFinger2Metacarpal
position: {x: -0.00000084346175, y: 0.054133732, z: -0.000014746259}
rotation: {x: 0.0000020807192, y: -0.00000095239193, z: 0.08715598, w: 0.9961947}
scale: {x: 0.9999999, y: 0.9999999, z: 1}
- name: RightFinger2Medial
parentName: RightFinger2Proximal
position: {x: -0.0000000021068445, y: 0.044999577, z: -0.00000005652401}
rotation: {x: 0.000002152964, y: -0.000000569803, z: 0.00000062434503, w: 1}
scale: {x: 1, y: 1, z: 0.9999999}
- name: RightFinger2Distal
parentName: RightFinger2Medial
position: {x: -7.057679e-10, y: 0.02768497, z: 0.000000024355899}
rotation: {x: 0.0000044376757, y: 0.00000044831825, z: -0.00000040741884, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
- name: RightFinger3Metacarpal
parentName: RightHand
position: {x: 0.0054439944, y: 0.02766558, z: -0.0010458241}
rotation: {x: -0.0000010990732, y: 0.00000006071218, z: -0.00000049235166, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
- name: RightFinger3Proximal
parentName: RightFinger3Metacarpal
position: {x: -0.000009754768, y: 0.053648423, z: -0.000011006897}
rotation: {x: 0.0000011109984, y: -0.00000076557524, z: 0.00000031593203, w: 1}
scale: {x: 1, y: 0.9999999, z: 0.99999994}
- name: RightFinger3Medial
parentName: RightFinger3Proximal
position: {x: -0.000000002235197, y: 0.04699982, z: 0.000000093037954}
rotation: {x: 0.0000038454655, y: 0.0000002439415, z: -0.00000022507409, w: 1}
scale: {x: 1.0000001, y: 1, z: 1}
- name: RightFinger3Distal
parentName: RightFinger3Medial
position: {x: 7.252652e-10, y: 0.030999916, z: -0.000000043511964}
rotation: {x: -0.000007821474, y: -0.00000047966006, z: 0.00000040578598, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
- name: RightFinger4Metacarpal
parentName: RightHand
position: {x: -0.005478882, y: 0.02742706, z: -0.0010305651}
rotation: {x: -0.0000013352052, y: -0.00000014679536, z: 0.087155424, w: 0.9961947}
scale: {x: 1.0000001, y: 1.0000001, z: 0.9999999}
- name: RightFinger4Proximal
parentName: RightFinger4Metacarpal
position: {x: 0.00000015357321, y: 0.050312657, z: -0.000006008218}
rotation: {x: 0.0000012635982, y: -0.000000656002, z: -0.08715552, w: 0.9961947}
scale: {x: 1, y: 1, z: 1}
- name: RightFinger4Medial
parentName: RightFinger4Proximal
position: {x: -0.0000009612532, y: 0.042991515, z: -0.000028588176}
rotation: {x: -2.474963e-13, y: -0.00000006524647, z: 0.000000011499296, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightFinger4Distal
parentName: RightFinger4Medial
position: {x: -0.00000035009236, y: 0.027733618, z: -0.000007957133}
rotation: {x: 1.1680901e-13, y: 0.00000004819901, z: -0.000000008954253, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: RightFinger5Metacarpal
parentName: RightHand
position: {x: -0.014878945, y: 0.024873614, z: -0.0010305657}
rotation: {x: -0.0000014786295, y: -0.0000007058861, z: 0.17364813, w: 0.9848078}
scale: {x: 1, y: 1.0000001, z: 0.9999999}
- name: RightFinger5Proximal
parentName: RightFinger5Metacarpal
position: {x: 0.0000050068043, y: 0.047454685, z: -0.000009315155}
rotation: {x: 0.0000013684987, y: 0.00000016547223, z: -0.1736482, w: 0.9848078}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: RightFinger5Medial
parentName: RightFinger5Proximal
position: {x: -0.0000050873687, y: 0.034991965, z: -0.0000043491245}
rotation: {x: -1.1290196e-13, y: 0.000000010060835, z: -0.0000000051941718, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: RightFinger5Distal
parentName: RightFinger5Medial
position: {x: 0.0000000716517, y: 0.022002265, z: 0.000017711636}
rotation: {x: -4.8978342e-14, y: -0.0000000876598, z: 0.000000026105297, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: newton
parentName: BaseAvatar - OptiTrack ver 2(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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using System;
using System.Collections.Generic;
using Unity.Mathematics;
using UnityEngine;
using System.Collections;
public class OptitrackSkeletonAnimator_Meechu : MonoBehaviour
{
[Header("OptiTrack 설정")]
[Tooltip("OptiTrackStreamingClient가 포함된 오브젝트")]
public OptitrackStreamingClient StreamingClient;
[Tooltip("Motive의 스켈레톤 에셋 이름")]
public string SkeletonAssetName = "Skeleton1";
private Animator TargetAnimator;
private OptitrackSkeletonDefinition m_skeletonDef;
private Dictionary<string, HumanBodyBones> m_optitrackToHumanBoneMap;
private string previousSkeletonName;
[HideInInspector]
public bool isSkeletonFound = false;
private float updateInterval = 0.1f;
void Start()
{
TargetAnimator = GetComponent<Animator>();
if (TargetAnimator == null)
{
//Debug.LogError("이 게임오브젝트에서 Animator 컴포넌트를 찾을 수 없습니다.", this);
enabled = false;
return;
}
InitializeStreamingClient();
// StreamingClient 등록 추가
if (StreamingClient != null)
{
StreamingClient.RegisterSkeleton(this, this.SkeletonAssetName);
//Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'이(가) 등록되었습니다.");
}
InitializeBoneMapping();
// 주기적으로 스켈레톤 연결 상태를 확인하는 코루틴 시작
StartCoroutine(CheckSkeletonConnectionPeriodically());
}
void Update()
{
if (TargetAnimator == null)
return;
// StreamingClient 체크
if (StreamingClient == null)
{
InitializeStreamingClient();
return;
}
// 스켈레톤 이름이 변경되었을 때
if (previousSkeletonName != SkeletonAssetName)
{
// 새 스켈레톤 등록
StreamingClient.RegisterSkeleton(this, SkeletonAssetName);
//Debug.Log($"[OptiTrack] 새 스켈레톤 '{SkeletonAssetName}' 등록");
// 스켈레톤 정의 새로 가져오기
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
if (m_skeletonDef == null)
{
//Debug.LogWarning($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'을(를) 찾을 수 없습니다. Motive에서 올바른 스켈레톤 이름을 확인해주세요.", this);
previousSkeletonName = SkeletonAssetName; // 이름 업데이트
return;
}
//Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'을(를) 성공적으로 찾았습니다.", this);
previousSkeletonName = SkeletonAssetName; // 이름 업데이트
}
// 스켈레톤 정의가 없는 경우 체크
if (m_skeletonDef == null)
{
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
if (m_skeletonDef == null)
{
return;
}
}
// 최신 스켈레톤 상태 가져오기
OptitrackSkeletonState skelState = StreamingClient.GetLatestSkeletonState(m_skeletonDef.Id);
if (skelState == null)
{
//Debug.LogWarning($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}'의 상태가 null입니다. Motive에 마커가 제대로 트래킹되고 있는지 확인해주세요.", this);
return;
}
// 각 본 업데이트
foreach (var bone in m_skeletonDef.Bones)
{
string boneName = bone.Name;
// SkeletonAssetName_ 부분을 제거
string optitrackBoneName = boneName.Contains("_") ? boneName.Substring(boneName.IndexOf('_') + 1) : boneName;
if (m_optitrackToHumanBoneMap.TryGetValue(optitrackBoneName, out HumanBodyBones humanBone))
{
Transform boneTransform = TargetAnimator.GetBoneTransform(humanBone);
if (boneTransform != null)
{
// 로컬 포즈 가져오기
if (skelState.BonePoses.TryGetValue(bone.Id, out OptitrackPose bonePose))
{
boneTransform.localPosition = bonePose.Position;
boneTransform.localRotation = bonePose.Orientation;
}
}
}
}
}
private void InitializeStreamingClient()
{
if (StreamingClient == null)
{
// 씬에서 OptitrackStreamingClient 찾기
StreamingClient = FindFirstObjectByType<OptitrackStreamingClient>();
if (StreamingClient == null)
{
//Debug.LogWarning("씬에서 OptiTrack Streaming Client를 찾을 수 없습니다. 다음 프레임에서 다시 시도합니다.", this);
}
else
{
Debug.Log("OptiTrack Streaming Client를 찾았습니다.", this);
}
}
}
private void InitializeBoneMapping()
{
m_optitrackToHumanBoneMap = new Dictionary<string, HumanBodyBones>();
if (TargetAnimator == null || !TargetAnimator.isHuman)
{
Debug.LogError("휴머노이드 아바타가 설정되지 않았습니다.", this);
return;
}
// OptiTrack 본 이름을 HumanBodyBones enum과 매핑
// 스켈레톤 에셋 이름을 제외한 기본 매핑 설정
SetupBoneNameMapping();
}
private void SetupBoneNameMapping()
{
// 기본 본 매핑 (스켈레톤 에셋 이름 없이)
m_optitrackToHumanBoneMap.Add("Hip", HumanBodyBones.Hips);
m_optitrackToHumanBoneMap.Add("Ab", HumanBodyBones.Spine);
m_optitrackToHumanBoneMap.Add("Chest", HumanBodyBones.Chest);
m_optitrackToHumanBoneMap.Add("Neck", HumanBodyBones.Neck);
m_optitrackToHumanBoneMap.Add("Head", HumanBodyBones.Head);
// 왼쪽 팔
m_optitrackToHumanBoneMap.Add("LShoulder", HumanBodyBones.LeftShoulder);
m_optitrackToHumanBoneMap.Add("LUArm", HumanBodyBones.LeftUpperArm);
m_optitrackToHumanBoneMap.Add("LFArm", HumanBodyBones.LeftLowerArm);
m_optitrackToHumanBoneMap.Add("LHand", HumanBodyBones.LeftHand);
// 오른쪽 팔
m_optitrackToHumanBoneMap.Add("RShoulder", HumanBodyBones.RightShoulder);
m_optitrackToHumanBoneMap.Add("RUArm", HumanBodyBones.RightUpperArm);
m_optitrackToHumanBoneMap.Add("RFArm", HumanBodyBones.RightLowerArm);
m_optitrackToHumanBoneMap.Add("RHand", HumanBodyBones.RightHand);
// 왼쪽 다리
m_optitrackToHumanBoneMap.Add("LThigh", HumanBodyBones.LeftUpperLeg);
m_optitrackToHumanBoneMap.Add("LShin", HumanBodyBones.LeftLowerLeg);
m_optitrackToHumanBoneMap.Add("LFoot", HumanBodyBones.LeftFoot);
m_optitrackToHumanBoneMap.Add("LToe", HumanBodyBones.LeftToes);
// 오른쪽 다리
m_optitrackToHumanBoneMap.Add("RThigh", HumanBodyBones.RightUpperLeg);
m_optitrackToHumanBoneMap.Add("RShin", HumanBodyBones.RightLowerLeg);
m_optitrackToHumanBoneMap.Add("RFoot", HumanBodyBones.RightFoot);
m_optitrackToHumanBoneMap.Add("RToe", HumanBodyBones.RightToes);
// 왼쪽 손가락들
m_optitrackToHumanBoneMap.Add("LThumb1", HumanBodyBones.LeftThumbProximal);
m_optitrackToHumanBoneMap.Add("LThumb2", HumanBodyBones.LeftThumbIntermediate);
m_optitrackToHumanBoneMap.Add("LThumb3", HumanBodyBones.LeftThumbDistal);
m_optitrackToHumanBoneMap.Add("LIndex1", HumanBodyBones.LeftIndexProximal);
m_optitrackToHumanBoneMap.Add("LIndex2", HumanBodyBones.LeftIndexIntermediate);
m_optitrackToHumanBoneMap.Add("LIndex3", HumanBodyBones.LeftIndexDistal);
m_optitrackToHumanBoneMap.Add("LMiddle1", HumanBodyBones.LeftMiddleProximal);
m_optitrackToHumanBoneMap.Add("LMiddle2", HumanBodyBones.LeftMiddleIntermediate);
m_optitrackToHumanBoneMap.Add("LMiddle3", HumanBodyBones.LeftMiddleDistal);
m_optitrackToHumanBoneMap.Add("LRing1", HumanBodyBones.LeftRingProximal);
m_optitrackToHumanBoneMap.Add("LRing2", HumanBodyBones.LeftRingIntermediate);
m_optitrackToHumanBoneMap.Add("LRing3", HumanBodyBones.LeftRingDistal);
m_optitrackToHumanBoneMap.Add("LPinky1", HumanBodyBones.LeftLittleProximal);
m_optitrackToHumanBoneMap.Add("LPinky2", HumanBodyBones.LeftLittleIntermediate);
m_optitrackToHumanBoneMap.Add("LPinky3", HumanBodyBones.LeftLittleDistal);
// 오른쪽 손가락들
m_optitrackToHumanBoneMap.Add("RThumb1", HumanBodyBones.RightThumbProximal);
m_optitrackToHumanBoneMap.Add("RThumb2", HumanBodyBones.RightThumbIntermediate);
m_optitrackToHumanBoneMap.Add("RThumb3", HumanBodyBones.RightThumbDistal);
m_optitrackToHumanBoneMap.Add("RIndex1", HumanBodyBones.RightIndexProximal);
m_optitrackToHumanBoneMap.Add("RIndex2", HumanBodyBones.RightIndexIntermediate);
m_optitrackToHumanBoneMap.Add("RIndex3", HumanBodyBones.RightIndexDistal);
m_optitrackToHumanBoneMap.Add("RMiddle1", HumanBodyBones.RightMiddleProximal);
m_optitrackToHumanBoneMap.Add("RMiddle2", HumanBodyBones.RightMiddleIntermediate);
m_optitrackToHumanBoneMap.Add("RMiddle3", HumanBodyBones.RightMiddleDistal);
m_optitrackToHumanBoneMap.Add("RRing1", HumanBodyBones.RightRingProximal);
m_optitrackToHumanBoneMap.Add("RRing2", HumanBodyBones.RightRingIntermediate);
m_optitrackToHumanBoneMap.Add("RRing3", HumanBodyBones.RightRingDistal);
m_optitrackToHumanBoneMap.Add("RPinky1", HumanBodyBones.RightLittleProximal);
m_optitrackToHumanBoneMap.Add("RPinky2", HumanBodyBones.RightLittleIntermediate);
m_optitrackToHumanBoneMap.Add("RPinky3", HumanBodyBones.RightLittleDistal);
}
private IEnumerator CheckSkeletonConnectionPeriodically()
{
while (true)
{
if (StreamingClient != null)
{
m_skeletonDef = StreamingClient.GetSkeletonDefinitionByName(SkeletonAssetName);
if (m_skeletonDef != null)
{
OptitrackSkeletonState skelState = StreamingClient.GetLatestSkeletonState(m_skeletonDef.Id);
isSkeletonFound = (skelState != null);
if (isSkeletonFound && previousSkeletonName != SkeletonAssetName)
{
StreamingClient.RegisterSkeleton(this, SkeletonAssetName);
previousSkeletonName = SkeletonAssetName;
Debug.Log($"[OptiTrack] 스켈레톤 '{SkeletonAssetName}' 연결 성공");
}
}
else
{
isSkeletonFound = false;
}
}
yield return new WaitForSeconds(updateInterval);
}
}
}

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@ -37,6 +37,9 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
private float updateInterval = 0.1f;
// Actor 컴포넌트 참조 (Rokoko Actor와 동기화용)
private Rokoko.Inputs.Actor m_actor;
void Start()
{
TargetAnimator = GetComponent<Animator>();
@ -58,6 +61,9 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
InitializeBoneMapping();
// Actor 컴포넌트 찾기 및 프로파일 이름 동기화
SyncActorProfileName();
// 주기적으로 스켈레톤 연결 상태를 확인하는 코루틴 시작
StartCoroutine(CheckSkeletonConnectionPeriodically());
}
@ -173,6 +179,26 @@ public class OptitrackSkeletonAnimator_Mingle : MonoBehaviour
SetupBoneNameMapping();
}
/// <summary>
/// Actor 컴포넌트의 프로파일 이름을 OptiTrack 스켈레톤 이름과 동기화
/// </summary>
private void SyncActorProfileName()
{
// 같은 게임오브젝트에서 Actor 컴포넌트 찾기
m_actor = GetComponent<Rokoko.Inputs.Actor>();
if (m_actor != null)
{
// Actor의 프로파일 이름을 OptiTrack 스켈레톤 이름으로 설정
m_actor.profileName = this.SkeletonAssetName;
Debug.Log($"[OptiTrack] Actor 프로파일 이름을 '{SkeletonAssetName}'으로 동기화했습니다.", this);
}
else
{
Debug.LogWarning("[OptiTrack] 같은 게임오브젝트에서 Actor 컴포넌트를 찾을 수 없습니다.", this);
}
}
private void SetupBoneNameMapping()
{
// 기본 본 매핑 (스켈레톤 에셋 이름 없이)

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