Modify: 띵귤 텍스처 수정

This commit is contained in:
Yamo4490 2026-01-04 19:47:43 +09:00
parent f8645ad814
commit d16e033208
23 changed files with 320 additions and 131 deletions

View File

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@ -1667,7 +1670,7 @@ Material:
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@ -1763,7 +1766,7 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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View File

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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -952,7 +955,7 @@ Material:
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 0
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
@ -1077,7 +1080,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1406,7 +1409,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 8
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
- _SkinMaskMapInvertColor: 0
@ -1692,7 +1695,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.93790853, b: 0.9254902, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1788,7 +1791,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1}
- _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.91842103, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
@ -1842,3 +1845,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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m_BuildTextureStacks: []
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Lace_02_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _BASEMAP_STACKING_LAYER2
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 2450
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -819,9 +822,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1.1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1057,7 +1060,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1413,7 +1416,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 8
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
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@ -1697,7 +1700,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.93790853, b: 0.9254902, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1794,7 +1797,7 @@ Material:
- _ShadowBorderColor: {r: 0.8613172, g: 0.8509433, b: 1, a: 1}
- _ShadowColor: {r: 0.76862746, g: 0.78039217, b: 0.8113207, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.91842103, b: 0.9, a: 1}
- _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1847,3 +1850,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Lace_07_Copy
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _BASEMAP_STACKING_LAYER2
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 2461
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -819,9 +822,9 @@ Material:
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1.1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1057,7 +1060,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1413,7 +1416,7 @@ Material:
- _ShadowStrength: 1
- _ShadowStrengthMaskLOD: 0
- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
- _SkinFaceShadowColorPreset: 8
- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
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@ -1697,7 +1700,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceShadowTintColor: {r: 1, g: 0.93790853, b: 0.9254902, a: 1}
- _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1}
- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1794,7 +1797,7 @@ Material:
- _ShadowBorderColor: {r: 0.8613172, g: 0.8509433, b: 1, a: 1}
- _ShadowColor: {r: 0.96981126, g: 0.92772514, b: 0.95578253, a: 1}
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- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.91842103, b: 0.9, a: 1}
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1847,3 +1850,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Lower_02_Copy
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
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@ -22,6 +24,7 @@ Material:
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stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
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@ -819,9 +822,9 @@ Material:
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- _CelShadeMidPoint: 0.2
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1057,7 +1060,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
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- _LightingStyleDirectionalLightRenderFacePreset: 0
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- _LightingStyleFaceOverrideGroup: 0
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- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1413,7 +1416,7 @@ Material:
- _ShadowStrength: 1
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- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
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- _SkinMaskMapAsIDMap: 0
- _SkinMaskMapExtractFromID: 255
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@ -1697,7 +1700,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0}
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- _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1}
- _FaceShadowTintColor: {r: 1, g: 0.93790853, b: 0.9254902, a: 1}
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1794,7 +1797,7 @@ Material:
- _ShadowBorderColor: {r: 0.8613172, g: 0.8509433, b: 1, a: 1}
- _ShadowColor: {r: 0.7822357, g: 0.78894764, b: 0.8113208, a: 1}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.91842103, b: 0.9, a: 1}
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1847,3 +1850,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Manuka_body_Copy
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- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
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@ -26,7 +28,9 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap:
VRCFallback: Unlit
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
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@ -1577,9 +1581,9 @@ Material:
- _CameraAngleMax: 90
- _CameraAngleMin: 45
- _CameraRolling_Stabilizer: 1
- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
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- _CelShadeSoftnessForFaceArea: 0.15
- _CenterOutDissolveInvert: 0
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@ -2796,7 +2800,7 @@ Material:
- _LightingShadowMaskStrengthG: 0
- _LightingShadowMaskStrengthR: 1
- _LightingShadowMasksUV: 0
- _LightingStyleDirectionalLightRenderFacePreset: 0
- _LightingStyleDirectionalLightRenderFacePreset: 3
- _LightingStyleFaceOverrideGroup: 0
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@ -3759,7 +3763,7 @@ Material:
- _ShadowStrength: 1
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- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
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- _SkinMaskMapAsIDMap: 0
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@ -5098,7 +5102,7 @@ Material:
- _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0}
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _FlipbookColor: {r: 1, g: 1, b: 1, a: 1}
@ -5392,7 +5396,7 @@ Material:
- _ShadowColor: {r: 1, g: 0.9617948, b: 0.9433962, a: 1}
- _ShadowColorTexPan: {r: 0, g: 0, b: 0, a: 0}
- _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1}
- _SkinShadowTintColor: {r: 1, g: 0.91842103, b: 0.9, a: 1}
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@ -5496,3 +5500,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Metal 11_Copy
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m_Parent: {fileID: 0}
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m_ValidKeywords:
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@ -20,6 +22,7 @@ Material:
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stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
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@ -834,9 +837,9 @@ Material:
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- _CelShadeMidPointForFaceArea: -0.3
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- _CharacterAreaColorFillEnabled: 0
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@ -950,7 +953,7 @@ Material:
- _EnableNiloToonSelfShadowMappingNormalBias: 0
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@ -1075,7 +1078,7 @@ Material:
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@ -1404,7 +1407,7 @@ Material:
- _ShadowStrength: 1
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@ -1690,7 +1693,7 @@ Material:
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- _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1}
- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1786,7 +1789,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1}
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@ -1840,3 +1843,4 @@ Material:
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@ -9,6 +9,8 @@ Material:
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@ -820,9 +823,9 @@ Material:
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@ -1058,7 +1061,7 @@ Material:
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@ -1385,7 +1388,7 @@ Material:
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@ -1669,7 +1672,7 @@ Material:
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@ -1765,7 +1768,7 @@ Material:
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
@ -1818,3 +1821,4 @@ Material:
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m_BuildTextureStacks: []
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Upper_07_Copy
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
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- _BASEMAP_STACKING_LAYER2
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 2450
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -819,9 +822,9 @@ Material:
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- _CelShadeMidPoint: 0
- _CelShadeMidPoint: 0.2
- _CelShadeMidPointForFaceArea: -0.3
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- _CelShadeSoftnessForFaceArea: 0.15
- _CharacterAreaColorFillEnabled: 0
- _CharacterAreaColorFillRendersBlockedArea: 0
@ -1057,7 +1060,7 @@ Material:
- _IsSkin: 0
- _LightMaxLimit: 1
- _LightMinLimit: 0.05
- _LightingStyleDirectionalLightRenderFacePreset: 0
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- _LightingStyleFaceOverrideGroup: 0
- _LightingStyleGroup: 0
- _LitToShadowTransitionAreaHueOffset: 0.01
@ -1413,7 +1416,7 @@ Material:
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- _ShiftBackfaceUV: 0
- _SkinFaceShadowColorPreset: 0
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- _SkinMaskMapAsIDMap: 0
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@ -1697,7 +1700,7 @@ Material:
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- _GlitterAtras: {r: 1, g: 1, b: 0, a: 0}
@ -1794,7 +1797,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 0.9375801, b: 0.8509804, a: 1}
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@ -1847,3 +1850,4 @@ Material:
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m_BuildTextureStacks: []
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View File

@ -855,9 +855,9 @@ Material:
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@ -974,7 +974,7 @@ Material:
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@ -1097,7 +1097,7 @@ Material:
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@ -1436,7 +1436,7 @@ Material:
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@ -1720,7 +1720,7 @@ Material:
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@ -1817,7 +1817,7 @@ Material:
- _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1}
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View File

@ -9,6 +9,8 @@ Material:
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m_Name: face emot_a_Copy
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@ -22,6 +24,7 @@ Material:
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disabledShaderPasses:
- NiloToonOutline
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m_SavedProperties:
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@ -848,9 +851,9 @@ Material:
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@ -967,7 +970,7 @@ Material:
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@ -1093,7 +1096,7 @@ Material:
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@ -1433,7 +1436,7 @@ Material:
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@ -1720,7 +1723,7 @@ Material:
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@ -1817,7 +1820,7 @@ Material:
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@ -1870,3 +1873,4 @@ Material:
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View File

@ -403,7 +403,7 @@ Material:
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@ -857,9 +857,9 @@ Material:
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@ -976,7 +976,7 @@ Material:
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@ -1099,7 +1099,7 @@ Material:
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@ -1438,7 +1438,7 @@ Material:
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@ -1722,7 +1722,7 @@ Material:
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@ -1819,7 +1819,7 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
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@ -21,6 +23,7 @@ Material:
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@ -864,9 +867,9 @@ Material:
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@ -982,7 +985,7 @@ Material:
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@ -1109,7 +1112,7 @@ Material:
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@ -1450,7 +1453,7 @@ Material:
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@ -1739,7 +1742,7 @@ Material:
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@ -1836,7 +1839,7 @@ Material:
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@ -1890,3 +1893,4 @@ Material:
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@ -1074,7 +1077,7 @@ Material:
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@ -1403,7 +1406,7 @@ Material:
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@ -1689,7 +1692,7 @@ Material:
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@ -1785,7 +1788,7 @@ Material:
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@ -1839,3 +1842,4 @@ Material:
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