Modify : 화이트 호라이즌 쉐이더 업데이트

This commit is contained in:
KINDNICK 2025-11-30 22:58:47 +09:00
parent 52e3083453
commit d0cae9f2b2
12 changed files with 3050 additions and 16 deletions

View File

@ -91,6 +91,11 @@ namespace AmplifyShaderEditor
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "94348b07e5e8bab40bd6c8a1e3df54cd" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/NiloToonEnvironment", false, 85 )]
public static void ApplyTemplateUniversalNiloToonEnvironment()
{
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "2534d4d29a40afc46a3cc49af189fcb4" );
}
[MenuItem( "Assets/Create/Amplify Shader/Universal/Unlit", false, 85 )]
public static void ApplyTemplateUniversalUnlit()
{

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@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 2534d4d29a40afc46a3cc49af189fcb4
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:

View File

@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grid
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: 4800000, guid: 6dd2533ed522d7547ad0fc9dd62febd0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
@ -17,10 +17,8 @@ Material:
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -50,8 +48,8 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fd9a6a94cb29b5d45ac48fae83f0d611, type: 3}
m_Scale: {x: 200, y: 200}
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
@ -69,6 +67,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -85,6 +87,7 @@ Material:
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
@ -105,21 +108,27 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _Radius: 0.098
- _ReceiveShadows: 1
- _SampleGI: 0
- _Smoothness: 0
- _ScreenSpaceOutlineIntensity: 1
- _ScreenSpaceOutlineWidth: 1
- _Smoothness: 0.024
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -21,19 +21,19 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: White
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords: []
m_LightmapFlags: 4
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -46,6 +46,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClearCoatMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -82,6 +86,58 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatAlbedoMapA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatAlbedoMapB:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatAlbedoMapG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatAlbedoMapR:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatNormalMapA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatNormalMapB:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatNormalMapG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatNormalMapR:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatPackedDataMapA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatPackedDataMapB:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatPackedDataMapG:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SplatPackedDataMapR:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -103,6 +159,7 @@ Material:
- _BlendModePreserveSpecular: 1
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoat: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 0
@ -121,18 +178,44 @@ Material:
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _ScreenSpaceOutlineIntensity: 1
- _ScreenSpaceOutlineWidth: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SplatAlbedoMapATiling: 1
- _SplatAlbedoMapBTiling: 1
- _SplatAlbedoMapGTiling: 1
- _SplatAlbedoMapRTiling: 1
- _SplatHeightMultiplierA: 1
- _SplatHeightMultiplierB: 1
- _SplatHeightMultiplierG: 1
- _SplatHeightMultiplierR: 1
- _SplatMapFeatureOnOff: 0
- _SplatMaskBlendingSoftness: 0.5
- _SplatNormalMapIntensityA: 1
- _SplatNormalMapIntensityB: 1
- _SplatNormalMapIntensityG: 1
- _SplatNormalMapIntensityR: 1
- _SplatSmoothnessMultiplierA: 1
- _SplatSmoothnessMultiplierB: 1
- _SplatSmoothnessMultiplierG: 1
- _SplatSmoothnessMultiplierR: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

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