Modify : 화이트 호라이즌 쉐이더 업데이트
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52e3083453
commit
d0cae9f2b2
@ -91,6 +91,11 @@ namespace AmplifyShaderEditor
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{
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AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "94348b07e5e8bab40bd6c8a1e3df54cd" );
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}
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[MenuItem( "Assets/Create/Amplify Shader/Universal/NiloToonEnvironment", false, 85 )]
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public static void ApplyTemplateUniversalNiloToonEnvironment()
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{
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AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "2534d4d29a40afc46a3cc49af189fcb4" );
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}
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[MenuItem( "Assets/Create/Amplify Shader/Universal/Unlit", false, 85 )]
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public static void ApplyTemplateUniversalUnlit()
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{
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1450
Assets/External/AmplifyShaderEditor/Plugins/EditorResources/Templates/URP/NiloToonEnvironment.shader
vendored
Normal file
1450
Assets/External/AmplifyShaderEditor/Plugins/EditorResources/Templates/URP/NiloToonEnvironment.shader
vendored
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 2534d4d29a40afc46a3cc49af189fcb4
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ShaderImporter:
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externalObjects: {}
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defaultTextures: []
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Grid
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Shader: {fileID: 4800000, guid: 6dd2533ed522d7547ad0fc9dd62febd0, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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@ -17,10 +17,8 @@ Material:
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@ -50,8 +48,8 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: fd9a6a94cb29b5d45ac48fae83f0d611, type: 3}
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m_Scale: {x: 200, y: 200}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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@ -69,6 +67,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -85,6 +87,7 @@ Material:
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m_Floats:
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 0
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- _AlphaCutoff: 0.5
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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@ -105,21 +108,27 @@ Material:
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueControl: 0
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- _QueueOffset: 0
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- _Radius: 0.098
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- _ReceiveShadows: 1
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- _SampleGI: 0
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- _Smoothness: 0
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- _ScreenSpaceOutlineIntensity: 1
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- _ScreenSpaceOutlineWidth: 1
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- _Smoothness: 0.024
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@ -21,19 +21,19 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: White
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_ValidKeywords:
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- _EMISSION
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_LightmapFlags: 2
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 1
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m_CustomRenderQueue: -1
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses:
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- MOTIONVECTORS
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@ -46,6 +46,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ClearCoatMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -82,6 +86,58 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatAlbedoMapA:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatAlbedoMapB:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatAlbedoMapG:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatAlbedoMapR:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatNormalMapA:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatNormalMapB:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatNormalMapG:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatNormalMapR:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatPackedDataMapA:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatPackedDataMapB:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatPackedDataMapG:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SplatPackedDataMapR:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -103,6 +159,7 @@ Material:
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- _BlendModePreserveSpecular: 1
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- _BlendOp: 0
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- _BumpScale: 1
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- _ClearCoat: 0
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 0
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@ -121,18 +178,44 @@ Material:
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _SampleGI: 0
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- _ScreenSpaceOutlineIntensity: 1
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- _ScreenSpaceOutlineWidth: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SplatAlbedoMapATiling: 1
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- _SplatAlbedoMapBTiling: 1
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- _SplatAlbedoMapGTiling: 1
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- _SplatAlbedoMapRTiling: 1
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- _SplatHeightMultiplierA: 1
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- _SplatHeightMultiplierB: 1
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- _SplatHeightMultiplierG: 1
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- _SplatHeightMultiplierR: 1
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- _SplatMapFeatureOnOff: 0
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- _SplatMaskBlendingSoftness: 0.5
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- _SplatNormalMapIntensityA: 1
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- _SplatNormalMapIntensityB: 1
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- _SplatNormalMapIntensityG: 1
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- _SplatNormalMapIntensityR: 1
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- _SplatSmoothnessMultiplierA: 1
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- _SplatSmoothnessMultiplierB: 1
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- _SplatSmoothnessMultiplierG: 1
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- _SplatSmoothnessMultiplierR: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 0
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- _WorkflowMode: 1
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1}
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- _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: ad6fb930df12fa54dbc546c69be98d8c
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 6dd2533ed522d7547ad0fc9dd62febd0
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ShaderImporter:
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externalObjects: {}
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defaultTextures: []
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/ResourcesData/Background/White Horizon/White Horizon.unity
(Stored with Git LFS)
BIN
Assets/ResourcesData/Background/White Horizon/White Horizon.unity
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/ResourcesData/Background/White Horizon/White Horizon/Global Volume Profile.asset
(Stored with Git LFS)
Normal file
BIN
Assets/ResourcesData/Background/White Horizon/White Horizon/Global Volume Profile.asset
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,8 @@
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fileFormatVersion: 2
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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