diff --git a/Assets/Resources/Settings/BackgroundSceneDatabase.asset b/Assets/Resources/Settings/BackgroundSceneDatabase.asset
index 39494152..6fcb2c56 100644
--- a/Assets/Resources/Settings/BackgroundSceneDatabase.asset
+++ b/Assets/Resources/Settings/BackgroundSceneDatabase.asset
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:7453d28f245d95b3c14bf32638634ac361872a56cd553685f0f81f0b6e486c27
-size 16736
+oid sha256:bd05369600d7fbe597a7594d232ad20b5204b6e91932c5aa44d5e7a5dd496ef3
+size 16760
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Light.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Light.mat
index a9850ebc..dda1c443 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Light.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Light.mat
@@ -193,11 +193,12 @@ Material:
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 0.99999994, g: 0.40536496, b: 0, a: 1}
+ - _BaseColor: {r: 0, g: 0.21964121, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- - _EmissionColor: {r: 10.680627, g: 4.329552, b: 0, a: 1}
+ - _EmissionColor: {r: 0, g: 0.6211448, b: 2.828427, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1}
@@ -205,3 +206,4 @@ Material:
- _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 001.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 001.mat
index 0d411322..443b1919 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 001.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 001.mat
@@ -197,9 +197,9 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
+ - _BaseColor: {r: 0.30588236, g: 0.37254903, b: 0.85882354, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- - _EmissionColor: {r: 0.30438602, g: 0.37200907, b: 0.86039776, a: 1}
+ - _EmissionColor: {r: 0.60877204, g: 0.74401814, b: 1.7207955, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 002.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 002.mat
index 4f11f847..69130bbb 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 002.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Line Light 002.mat
@@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Line Light 002
m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _EMISSION
m_InvalidKeywords: []
@@ -19,6 +21,7 @@ Material:
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -190,11 +193,12 @@ Material:
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0, g: 0.654902, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- - _EmissionColor: {r: 0, g: 0.38465974, b: 2, a: 1}
+ - _EmissionColor: {r: 0, g: 0.7693194, b: 3.9999998, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1}
@@ -202,3 +206,4 @@ Material:
- _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/MainScreen.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/MainScreen.mat
index 20f956aa..11070332 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/MainScreen.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/MainScreen.mat
@@ -233,7 +233,7 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - Color_941038397df743edb971942aa6a65b41: {r: 1.498039, g: 1.498039, b: 1.498039, a: 0}
+ - Color_941038397df743edb971942aa6a65b41: {r: 1, g: 1, b: 1, a: 0}
- Color_B7810F92: {r: 1, g: 1, b: 1, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Side Screen_.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Side Screen_.mat
index 72e9c1ea..1e02bfe0 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Side Screen_.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Side Screen_.mat
@@ -246,7 +246,7 @@ Material:
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - Color_941038397df743edb971942aa6a65b41: {r: 1.498039, g: 1.498039, b: 1.498039, a: 0}
+ - Color_941038397df743edb971942aa6a65b41: {r: 1, g: 1, b: 1, a: 0}
- Color_B7810F92: {r: 1, g: 1, b: 1, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Black.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Black.mat
index 2e4144c6..58f19ffa 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Black.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Black.mat
@@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Stage Black
m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3}
+ m_Parent: {fileID: 0}
+ m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@@ -18,6 +20,7 @@ Material:
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
+ m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -155,7 +158,7 @@ Material:
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- - _Metallic: 0
+ - _Metallic: 0.352
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
@@ -163,7 +166,7 @@ Material:
- _ReceiveShadows: 1
- _ScreenSpaceOutlineIntensity: 1
- _ScreenSpaceOutlineWidth: 1
- - _Smoothness: 0.23
+ - _Smoothness: 0.894
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SplatAlbedoMapATiling: 1
@@ -189,9 +192,10 @@ Material:
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
+ - _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- - _BaseColor: {r: 0.122641504, g: 0.122641504, b: 0.122641504, a: 1}
+ - _BaseColor: {r: 0.5566038, g: 0.5566038, b: 0.5566038, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
@@ -201,3 +205,4 @@ Material:
- _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1}
- _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
+ m_AllowLocking: 1
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Floor.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Floor.mat
index 74fcdd0f..712db530 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Floor.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stage Floor.mat
@@ -216,7 +216,7 @@ Material:
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- - _Color: {r: 0.101960786, g: 0.101960786, b: 0.101960786, a: 1}
+ - _Color: {r: 0.20754719, g: 0.20754719, b: 0.20754719, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectionTint: {r: 1, g: 1, b: 1, a: 0}
- _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1}
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stylized Crystal.mat b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stylized Crystal.mat
index 2f3a7fe6..a7f96f8c 100644
--- a/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stylized Crystal.mat
+++ b/Assets/ResourcesData/Background/[야모]콘서트/Fbx/Material/Stylized Crystal.mat
@@ -8,18 +8,20 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Stylized Crystal
- m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3}
+ m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
+ - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _EMISSION
+ - _MATCAP_BLEND
+ - _RECEIVE_URP_SHADOW
m_InvalidKeywords: []
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
- stringTagMap:
- RenderType: Opaque
+ stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
@@ -165,6 +167,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _EmissionAnimTintRampMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 01876fa11a4917744aaf6987a662275e, type: 3}
m_Scale: {x: 1, y: 1}
@@ -177,6 +183,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _Face3DRimLightAndShadow_CheekRimLightMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Face3DRimLightAndShadow_CheekShadowMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Face3DRimLightAndShadow_NoseRimLightMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _Face3DRimLightAndShadow_NoseShadowMaskMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -206,7 +228,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapAlphaBlendMap:
- m_Texture: {fileID: 0}
+ m_Texture: {fileID: 2800000, guid: 222a81aa69e4db943af2f3c9f8bb2851, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapAlphaBlendMaskMap:
@@ -225,6 +247,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _NiloGlitterTintColorTex:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -233,6 +259,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _OutlineTintColorMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -261,6 +291,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
+ - _PerMaterialDissolvePatternMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _PerMaterialDissolveThresholdMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -377,7 +415,9 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- m_Ints: []
+ m_Ints:
+ - _CharacterID: 0
+ - _DissolveMode: 0
m_Floats:
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
@@ -393,18 +433,28 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
+ - _AllowRenderMotionVectorsPass: 1
+ - _AllowRenderNiloToonCharacterAreaColorFillPass: 1
+ - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
+ - _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
+ - _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaClip: 0
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
+ - _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
+ - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
+ - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
+ - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
+ - _AsUnlit: 0
- _BackFaceForceShadow: 0
- _BaseMapBrightness: 1
- _BaseMapStackingLayer10ApplytoFaces: 0
@@ -579,14 +629,27 @@ Material:
- _ClearCoatSmoothness: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
+ - _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
+ - _DecalAlbedoApplyStrength: 1
+ - _DecalGroup: 0
+ - _DecalNormalApplyStrength: 1
+ - _DecalOcclusionApplyStrength: 1
+ - _DecalSmoothnessApplyStrength: 1
+ - _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
+ - _DepthTexRimLight3DFallbackMidPoint: 0.7
+ - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
+ - _DepthTexRimLight3DFallbackSoftness: 0.02
+ - _DepthTexRimLight3DRimMaskEnable: 0
+ - _DepthTexRimLight3DRimMaskThreshold: 0.5
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
+ - _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@@ -594,9 +657,12 @@ Material:
- _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
+ - _DepthTexRimLightMaskTexInvertColor: 0
+ - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
+ - _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@@ -610,12 +676,15 @@ Material:
- _DepthTexShadowWidthMultiplier: 1
- _DetailAlbedoMapScale: 1
- _DetailAlbedoWhitePoint: 0.5
+ - _DetailMaskInvertColor: 0
- _DetailNormalMapScale: 1
- _DetailUseSecondUv: 0
- _DissolveAmount: 0
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 1
+ - _DissolvePatternMapPreset: 0
+ - _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
@@ -628,24 +697,37 @@ Material:
- _DynamicEyePupilSize: -0.384
- _DynamicEyeSize: 2.2
- _EditFinalOutputAlphaEnable: 0
+ - _EmissionAnimTintRampMapSpeed: 1
- _EmissionIntensity: 1
- _EmissionMapUseSingleChannelOnly: 0
+ - _EmissionMaskMapInvertColor: 0
- _EmissionMaskMapRemapEnd: 1
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
+ - _EnableEmissionAnimTintRampMap: 0
+ - _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
+ - _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
+ - _EnvironmentReflectionApplyAddBlending: 0
+ - _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
+ - _EnvironmentReflectionFresnelPower: 1
+ - _EnvironmentReflectionFresnelRemapEnd: 1
+ - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
+ - _EnvironmentReflectionFresnelRemapStart: 0
+ - _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
+ - _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@@ -656,6 +738,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
+ - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
+ - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
+ - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
+ - _Face3DRimLightAndShadow_CheekShadowIntensity: 1
+ - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
+ - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
+ - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
+ - _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@@ -668,6 +758,7 @@ Material:
- _FaceShadowGradientMapPreset: 0
- _FaceShadowGradientMapUVIndex: 0
- _FaceShadowGradientMapUVxInvert: 1
+ - _FaceShadowGradientMaskMapInvertColor: 0
- _FaceShadowGradientMaskMapUVIndex: 0
- _FaceShadowGradientOffset: 0.1
- _FaceShadowGradientResultSoftness: 0.005
@@ -675,6 +766,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
+ - _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _ForceFinalOutputAlphaEqualsOne: 0
- _GGXDirectSpecularSmoothnessMultiplier: 1
@@ -691,6 +783,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
+ - _HairStrandSpecularUVDirection: 0
+ - _HairStrandSpecularUVIndex: 0
- _IgnoreDefaultMainLightFaceShadow: 1
- _IndirectLightFlatten: 1
- _IsFace: 0
@@ -704,10 +798,13 @@ Material:
- _LitToShadowTransitionAreaValueMul: 1
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
+ - _MainLightNonSkinDiffuseNormalMapStrength: 1
+ - _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCapAdditiveApplytoFaces: 0
- _MatCapAdditiveExtractBrightArea: 0
- _MatCapAdditiveIntensity: 1
- _MatCapAdditiveMapAlphaAsMask: 0
+ - _MatCapAdditiveMaskMapInvertColor: 0
- _MatCapAdditiveMaskMapRemapEnd: 1
- _MatCapAdditiveMaskMapRemapMinMaxSlider: 1
- _MatCapAdditiveMaskMapRemapStart: 0
@@ -715,10 +812,11 @@ Material:
- _MatCapAdditivePreset: 0
- _MatCapAdditiveUvScale: 1
- _MatCapAlphaBlendMapAlphaAsMask: 0
+ - _MatCapAlphaBlendMaskMapInvertColor: 0
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- _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1
- _MatCapAlphaBlendMaskMapRemapStart: 0
- - _MatCapAlphaBlendPreset: 0
+ - _MatCapAlphaBlendPreset: 5
- _MatCapAlphaBlendUsage: 1
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- _MatCapOcclusionIntensity: 1
@@ -726,6 +824,7 @@ Material:
- _MatCapOcclusionMapRemapEnd: 1
- _MatCapOcclusionMapRemapMinMaxSlider: 1
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+ - _MatCapOcclusionMaskMapInvert: 0
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- _MatCapOcclusionMaskMapRemapStart: 0
@@ -733,9 +832,16 @@ Material:
- _MatCapOcclusionUvScale: 1
- _Metallic: 0
- _Mode: 0
+ - _MultiplyBRPColor: 0
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- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
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+ - _NiloGlitterIntensity: 1
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+ - _NiloGlitterUVIndex: 0
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- _NiloToonSelfShadowIntensity: 1
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@@ -750,6 +856,7 @@ Material:
- _OcclusionRemapMinMaxSlider: 1
- _OcclusionRemapStart: 0
- _OcclusionStrength: 1
+ - _OutlineApplyAutoWidthAdjustment: 1
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@@ -762,6 +869,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
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+ - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
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@@ -771,6 +879,7 @@ Material:
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- _OverrideShadowColorByTexIntensity: 1
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+ - _OverrideShadowColorMaskMapInvertColor: 0
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@@ -789,11 +898,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
+ - _PerMaterialDissolveCutoff: -1
+ - _PerMaterialDissolveEdgeWidth: 0.05
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+ - _PreMultiplyAlphaIntoRGBOutput: 0
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@@ -819,6 +938,7 @@ Material:
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- _ReceiveURPShadowMappingAmountForNonFace: 1
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@@ -879,6 +999,7 @@ Material:
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+ - _SpecularReactToLightDirMode: 0
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@@ -932,11 +1053,13 @@ Material:
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@@ -954,9 +1077,12 @@ Material:
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- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
+ - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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diff --git a/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]무대A/[야모]무대A Baking Set.asset b/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]무대A/[야모]무대A Baking Set.asset
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+++ b/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]무대A/[야모]무대A Baking Set.asset
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diff --git a/Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.png b/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.png
similarity index 100%
rename from Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.png
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.png
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.png.meta b/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.png.meta
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rename from Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.png.meta
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.png.meta
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.unity b/Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.unity
similarity index 100%
rename from Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.unity
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.unity
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rename from Assets/ResourcesData/Background/[야모]콘서트/[야모]콘서트.unity.meta
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/[야모]콘서트.unity.meta
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/무대A_Volume.asset b/Assets/ResourcesData/Background/[야모]콘서트/scene/무대A_Volume.asset
similarity index 100%
rename from Assets/ResourcesData/Background/[야모]콘서트/무대A_Volume.asset
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/무대A_Volume.asset
diff --git a/Assets/ResourcesData/Background/[야모]콘서트/무대A_Volume.asset.meta b/Assets/ResourcesData/Background/[야모]콘서트/scene/무대A_Volume.asset.meta
similarity index 100%
rename from Assets/ResourcesData/Background/[야모]콘서트/무대A_Volume.asset.meta
rename to Assets/ResourcesData/Background/[야모]콘서트/scene/무대A_Volume.asset.meta
diff --git a/Assets/Scripts/Streamingle/StreamingleControl/Controllers/CameraController.cs b/Assets/Scripts/Streamingle/StreamingleControl/Controllers/CameraController.cs
index 0513f936..e165c7a3 100644
--- a/Assets/Scripts/Streamingle/StreamingleControl/Controllers/CameraController.cs
+++ b/Assets/Scripts/Streamingle/StreamingleControl/Controllers/CameraController.cs
@@ -126,13 +126,32 @@ public class CameraManager : MonoBehaviour, IController
}
[System.Serializable]
- public class CameraPreset
+ public class CameraPreset : ISerializationCallbackReceiver
{
public string presetName = "New Camera Preset";
public CinemachineCamera virtualCamera;
public HotkeyCommand hotkey;
[System.NonSerialized] public bool isEditingHotkey = false;
+ // 마우스 조작 허용 여부
+ [Tooltip("이 카메라에서 마우스 조작(회전, 팬, 줌 등)을 허용할지 여부")]
+ public bool allowMouseControl = true;
+
+ // 직렬화 버전 체크용 (기존 데이터 마이그레이션)
+ [SerializeField, HideInInspector] private bool _initialized = false;
+
+ public void OnBeforeSerialize() { }
+
+ public void OnAfterDeserialize()
+ {
+ // 기존 데이터(버전 업 전)는 _initialized가 false이므로 기본값 적용
+ if (!_initialized)
+ {
+ allowMouseControl = true;
+ _initialized = true;
+ }
+ }
+
// 프리셋별 초기 상태 저장
[System.NonSerialized] public Vector3 savedPosition;
[System.NonSerialized] public Quaternion savedRotation;
@@ -143,6 +162,7 @@ public class CameraManager : MonoBehaviour, IController
virtualCamera = camera;
presetName = camera?.gameObject.name ?? "Unnamed Camera";
hotkey = new HotkeyCommand();
+ allowMouseControl = true;
}
public bool IsValid() => virtualCamera != null && hotkey != null;
@@ -478,6 +498,9 @@ public class CameraManager : MonoBehaviour, IController
if (!IsValidSetup) return;
if (currentCamera == null) return;
+ // 현재 프리셋이 마우스 조작을 허용하지 않으면 스킵
+ if (currentPreset != null && !currentPreset.allowMouseControl) return;
+
// Alt+Q로 초기 위치로 복원
if (Input.GetKey(KeyCode.LeftAlt) && Input.GetKeyDown(KeyCode.Q))
{
diff --git a/Assets/Scripts/Streamingle/StreamingleControl/Editor/CameraManagerEditor.cs b/Assets/Scripts/Streamingle/StreamingleControl/Editor/CameraManagerEditor.cs
index 93316d06..dc32a65a 100644
--- a/Assets/Scripts/Streamingle/StreamingleControl/Editor/CameraManagerEditor.cs
+++ b/Assets/Scripts/Streamingle/StreamingleControl/Editor/CameraManagerEditor.cs
@@ -394,6 +394,16 @@ public class CameraManagerEditor : Editor
EditorUtility.SetDirty(target);
}
+ // 마우스 조작 허용 설정
+ EditorGUI.BeginChangeCheck();
+ preset.allowMouseControl = EditorGUILayout.Toggle(
+ new GUIContent("Allow Mouse Control", "이 카메라에서 마우스 조작(회전, 팬, 줌)을 허용할지 여부"),
+ preset.allowMouseControl);
+ if (EditorGUI.EndChangeCheck())
+ {
+ EditorUtility.SetDirty(target);
+ }
+
// 핫키 설정 UI
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Hotkey", GUILayout.Width(70));
diff --git a/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs b/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs
deleted file mode 100644
index f1358d14..00000000
--- a/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs
+++ /dev/null
@@ -1,396 +0,0 @@
-using UnityEngine;
-using UnityEngine.Rendering;
-
-using Unity.Cinemachine;
-
-namespace Streamingle.StreamingleControl.Extensions
-{
- ///
- /// Cinemachine Extension for controlling Beautify post-processing effects.
- /// This extension allows each Virtual Camera to have its own Beautify settings
- /// that will be applied when the camera becomes active, similar to CinemachineVolumeSettings.
- ///
- [ExecuteAlways]
- [AddComponentMenu("Cinemachine/Procedural/Extensions/Cinemachine Beautify Volume Settings")]
- [SaveDuringPlay]
- [DisallowMultipleComponent]
- public class CinemachineBeautifyVolumeSettings : CinemachineExtension
- {
- ///
- /// This is the priority for the Beautify volume. It's set to a high number
- /// to ensure that it overrides other volumes for the active vcam.
- ///
- public static float s_VolumePriority = 1001f;
-
- ///
- /// The weight that the Beautify profile will have when the camera is fully active.
- /// It will blend to and from 0 along with the camera.
- ///
- [Tooltip("This weight will be applied to the Volume when this camera is active")]
- public float Weight = 1f;
-
- /// The reference object for focus tracking
- public enum FocusTrackingMode
- {
- /// No focus tracking
- None,
- /// Focus offset is relative to the LookAt target
- LookAtTarget,
- /// Focus offset is relative to the Follow target
- FollowTarget,
- /// Focus offset is relative to the Custom target set here
- CustomTarget,
- /// Focus offset is relative to the camera
- Camera
- }
-
- /// If DOF is enabled, will set the focus distance to be the distance
- /// from the selected target to the camera. The Focus Offset field will then modify that distance
- [Tooltip("If DOF is enabled, will set the focus distance to be the distance from the selected target to the camera. The Focus Offset field will then modify that distance.")]
- public FocusTrackingMode FocusTracking = FocusTrackingMode.None;
-
- /// The target to use if Focus Tracks Target is set to Custom Target
- [Tooltip("The target to use if Focus Tracks Target is set to Custom Target")]
- public Transform FocusTarget;
-
- /// Offset from target distance, to be used with Focus Tracks Target.
- /// Offsets the sharpest point away from the focus target
- [Tooltip("Offset from target distance, to be used with Focus Tracks Target. Offsets the sharpest point away from the focus target.")]
- public float FocusOffset = 0f;
-
- ///
- /// If Focus tracking is enabled, this will return the calculated focus distance
- ///
- public float CalculatedFocusDistance { get; private set; }
-
- ///
- /// This profile will be applied whenever this virtual camera is live.
- /// If null, a default profile will be created automatically.
- ///
- [Tooltip("This Beautify profile will be applied whenever this virtual camera is live")]
- public VolumeProfile Profile;
-
- [Header("DOF Settings")]
- [Tooltip("Enable or disable DOF effect")]
- public bool EnableDOF = false;
-
- [Tooltip("DOF distance value")]
- public float DOFDistance = 1f;
-
- [Tooltip("DOF focal length")]
- public float FocalLength = 0.3f;
-
- [Tooltip("DOF aperture value")]
- public float Aperture = 5.6f;
-
- [Tooltip("Enable bokeh effect")]
- public bool EnableBokeh = true;
-
- [Tooltip("Bokeh threshold")]
- public float BokehThreshold = 1f;
-
- [Tooltip("Bokeh intensity")]
- public float BokehIntensity = 2f;
-
- [Tooltip("Enable foreground blur")]
- public bool EnableForegroundBlur = true;
-
- [Tooltip("Foreground blur distance")]
- public float ForegroundDistance = 0.5f;
-
- // Private fields for profile management
- class VcamExtraState : VcamExtraStateBase
- {
- public VolumeProfile ProfileCopy;
-
- public void CreateProfileCopy(VolumeProfile source)
- {
- DestroyProfileCopy();
- if (source == null) return;
-
- VolumeProfile profile = ScriptableObject.CreateInstance();
- profile.name = source.name + " (Copy)";
-
- try
- {
- for (int i = 0; i < source.components.Count; ++i)
- {
- if (source.components[i] != null)
- {
- var itemCopy = UnityEngine.Object.Instantiate(source.components[i]);
- if (itemCopy != null)
- {
- itemCopy.hideFlags = HideFlags.DontSave;
- profile.components.Add(itemCopy);
- }
- }
- }
- profile.isDirty = true;
- ProfileCopy = profile;
- }
- catch (System.Exception ex)
- {
- UnityEngine.Debug.LogWarning($"[CinemachineBeautifyVolumeSettings] Failed to create profile copy: {ex.Message}");
- if (profile != null)
- {
- if (Application.isPlaying)
- UnityEngine.Object.Destroy(profile);
- else
- UnityEngine.Object.DestroyImmediate(profile);
- }
- }
- }
-
- public void DestroyProfileCopy()
- {
- if (ProfileCopy != null)
- {
- try
- {
- // First destroy all components to avoid reference issues
- for (int i = ProfileCopy.components.Count - 1; i >= 0; i--)
- {
- if (ProfileCopy.components[i] != null)
- {
- if (Application.isPlaying)
- UnityEngine.Object.Destroy(ProfileCopy.components[i]);
- else
- UnityEngine.Object.DestroyImmediate(ProfileCopy.components[i]);
- }
- }
- ProfileCopy.components.Clear();
-
- // Then destroy the profile itself
- if (Application.isPlaying)
- UnityEngine.Object.Destroy(ProfileCopy);
- else
- UnityEngine.Object.DestroyImmediate(ProfileCopy);
- }
- catch (System.Exception ex)
- {
- UnityEngine.Debug.LogWarning($"[CinemachineBeautifyVolumeSettings] Error destroying profile copy: {ex.Message}");
- }
- finally
- {
- ProfileCopy = null;
- }
- }
- }
- }
-
- private System.Type m_BeautifyType;
- private object m_BeautifyOverride;
-
- /// True if the profile is enabled and nontrivial
- public bool IsValid => Profile != null && Profile.components.Count > 0;
-
- protected override void Awake()
- {
- base.Awake();
- InitializeBeautify();
- }
-
- protected override void OnEnable()
- {
- InvalidateCachedProfile();
- }
-
- protected override void OnDestroy()
- {
- InvalidateCachedProfile();
- base.OnDestroy();
- }
-
- /// Called by the editor when the shared asset has been edited
- public void InvalidateCachedProfile()
- {
- var extraStateCache = new System.Collections.Generic.List();
- GetAllExtraStates(extraStateCache);
- for (int i = 0; i < extraStateCache.Count; ++i)
- extraStateCache[i].DestroyProfileCopy();
- }
-
- protected override void PostPipelineStageCallback(
- CinemachineVirtualCameraBase vcam,
- CinemachineCore.Stage stage,
- ref CameraState state,
- float deltaTime)
- {
- // Set the focus after the camera has been fully positioned.
- if (stage == CinemachineCore.Stage.Finalize)
- {
- var extra = GetExtraState(vcam);
-
- // Only apply volume settings if this camera is live (active)
- bool isLive = CinemachineCore.IsLive(vcam);
-
- if (!IsValid || !isLive)
- extra.DestroyProfileCopy();
- else
- {
- var profile = Profile;
-
- // Handle Focus Tracking
- if (FocusTracking == FocusTrackingMode.None)
- extra.DestroyProfileCopy();
- else
- {
- if (extra.ProfileCopy == null)
- extra.CreateProfileCopy(Profile);
- profile = extra.ProfileCopy;
- }
-
- // Calculate and apply focus distance for DOF (always if Focus Tracking is not None)
- if (FocusTracking != FocusTrackingMode.None && profile != null)
- {
- var beautifyOverride = FindBeautifyOverride(profile);
- if (beautifyOverride != null)
- {
- float focusDistance = FocusOffset;
- if (FocusTracking == FocusTrackingMode.LookAtTarget)
- focusDistance += (state.GetFinalPosition() - state.ReferenceLookAt).magnitude;
- else
- {
- Transform focusTarget = null;
- switch (FocusTracking)
- {
- default: break;
- case FocusTrackingMode.FollowTarget: focusTarget = vcam.Follow; break;
- case FocusTrackingMode.CustomTarget: focusTarget = FocusTarget; break;
- }
- if (focusTarget != null)
- focusDistance += (state.GetFinalPosition() - focusTarget.position).magnitude;
- }
- CalculatedFocusDistance = focusDistance = Mathf.Max(0, focusDistance);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldDistance", focusDistance);
- state.Lens.PhysicalProperties.FocusDistance = focusDistance;
- profile.isDirty = true;
- }
- }
-
- // Update all Beautify parameters in the profile
- UpdateBeautifyParameters(profile);
-
- // Apply the post-processing
- state.AddCustomBlendable(new CameraState.CustomBlendableItems.Item { Custom = profile, Weight = Weight });
- }
- }
- }
-
- private void InitializeBeautify()
- {
- // Find Beautify type
- m_BeautifyType = System.Type.GetType("Beautify.Universal.Beautify, Unity.RenderPipelines.Universal.Runtime");
-
- if (m_BeautifyType == null)
- {
- UnityEngine.Debug.LogError("[CinemachineBeautifyVolumeSettings] Beautify 타입을 찾을 수 없습니다. Beautify 에셋이 설치되어 있는지 확인하세요.");
- return;
- }
-
- UnityEngine.Debug.Log("[CinemachineBeautifyVolumeSettings] Beautify type found successfully");
- }
-
- private void UpdateBeautifyParameters(VolumeProfile profile)
- {
- if (profile == null || m_BeautifyType == null) return;
-
- // Find or create Beautify override in the profile
- object beautifyOverride = FindBeautifyOverride(profile);
-
- if (beautifyOverride != null)
- {
- // Update all Beautify parameters
- SetBeautifyParameter(beautifyOverride, "depthOfField", EnableDOF);
-
- // Use calculated focus distance if Focus Tracking is active, otherwise use DOFDistance
- float finalDOFDistance = (FocusTracking != FocusTrackingMode.None) ? CalculatedFocusDistance : DOFDistance;
- SetBeautifyParameter(beautifyOverride, "depthOfFieldDistance", finalDOFDistance);
-
- SetBeautifyParameter(beautifyOverride, "depthOfFieldFocalLength", FocalLength);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldAperture", Aperture);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldBokeh", EnableBokeh);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldBokehThreshold", BokehThreshold);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldBokehIntensity", BokehIntensity);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldForegroundBlur", EnableForegroundBlur);
- SetBeautifyParameter(beautifyOverride, "depthOfFieldForegroundDistance", ForegroundDistance);
-
- profile.isDirty = true;
- }
- }
-
- private object FindBeautifyOverride(VolumeProfile profile)
- {
- if (profile == null || m_BeautifyType == null) return null;
-
- // Try to find existing Beautify override in the profile
- for (int i = 0; i < profile.components.Count; i++)
- {
- if (profile.components[i] != null && profile.components[i].GetType() == m_BeautifyType)
- {
- return profile.components[i];
- }
- }
-
- return null;
- }
-
-
-
-
-
- private void SetBeautifyParameter(object beautifyOverride, string fieldName, object value)
- {
- if (beautifyOverride == null || m_BeautifyType == null) return;
-
- var field = m_BeautifyType.GetField(fieldName);
- if (field != null)
- {
- var fieldValue = field.GetValue(beautifyOverride);
- if (fieldValue != null)
- {
- var valueProperty = fieldValue.GetType().GetProperty("value");
- var overrideProperty = fieldValue.GetType().GetProperty("overrideState");
-
- if (valueProperty != null && overrideProperty != null)
- {
- // Enable override state
- overrideProperty.SetValue(fieldValue, true);
-
- // Set value with type checking
- if (valueProperty.PropertyType == value.GetType() ||
- (valueProperty.PropertyType == typeof(bool) && value is bool) ||
- (valueProperty.PropertyType == typeof(float) && value is float))
- {
- valueProperty.SetValue(fieldValue, value);
- }
- }
- }
- }
- }
-
-
- void OnValidate()
- {
- Weight = Mathf.Max(0, Weight);
- }
-
- void Reset()
- {
- Weight = 1;
- FocusTracking = FocusTrackingMode.None;
- FocusTarget = null;
- FocusOffset = 0;
- Profile = null;
- EnableDOF = false;
- DOFDistance = 1f;
- FocalLength = 0.3f;
- Aperture = 5.6f;
- EnableBokeh = true;
- BokehThreshold = 1f;
- BokehIntensity = 2f;
- EnableForegroundBlur = true;
- ForegroundDistance = 0.5f;
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs.meta b/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs.meta
deleted file mode 100644
index 8ae81aaf..00000000
--- a/Assets/Scripts/Streamingle/StreamingleControl/Extensions/CinemachineBeautifyVolumeSettings.cs.meta
+++ /dev/null
@@ -1,2 +0,0 @@
-fileFormatVersion: 2
-guid: 689a4eb435f05ac4493dc2ee57e61000
\ No newline at end of file