diff --git a/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/MagicaPreBuildData/PreBuild_Magica Cloth (2)_썸머_e74e760a.asset b/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/MagicaPreBuildData/PreBuild_Magica Cloth (2)_썸머_e74e760a.asset index 0ff61206..c435172f 100644 --- a/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/MagicaPreBuildData/PreBuild_Magica Cloth (2)_썸머_e74e760a.asset +++ b/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/MagicaPreBuildData/PreBuild_Magica Cloth (2)_썸머_e74e760a.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e4ff50fc3dc5614684ff90785fbe63136b15efeded927e9fccc0bfd6f24ca2fe -size 60817 +oid sha256:c7e4bc9f50eb916f1ba223c820e256ec88fd05da67ccea7a9993a1077d8df44d +size 60037 diff --git a/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/Materials/Milk_Copy.mat b/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/Materials/Milk_Copy.mat index 321bd8d0..2bf93a79 100644 --- a/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/Materials/Milk_Copy.mat +++ b/Assets/ResourcesData/Character/@058_구슬요/Avatar/구슬요_260212_VR방송/Materials/Milk_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Milk_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -17,9 +19,11 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2460 + m_CustomRenderQueue: 3000 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - NiloToonOutline + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -247,6 +251,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -367,6 +387,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _NiloToonSelfShadowIntensityMultiplierTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -419,6 +443,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -515,9 +547,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -531,8 +566,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -542,6 +582,7 @@ Material: - _AlphaOverrideMode: 1 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 @@ -560,6 +601,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -793,16 +837,27 @@ Material: - _CharacterID: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullNiloToonSelfShadowCaster: 1 - _CullOutline: 1 - _Cutoff: -0.001 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -811,9 +866,11 @@ Material: - _DepthTexRimLightIgnoreLightDir: 0 - _DepthTexRimLightIntensity: 2 - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 - _DepthTexRimLightMixWithBaseMapColor: 0.5 - _DepthTexRimLightThresholdOffset: 0 - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 - _DepthTexRimLightWidthMultiplier: 1.2 - _DepthTexShadowBrightness: 0.85 - _DepthTexShadowBrightnessForFace: 1 @@ -834,6 +891,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -877,21 +936,30 @@ Material: - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 0 - _EnableUVEditGroup: 0 - _EnvRimBlur: 0.35 - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -901,6 +969,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -921,6 +997,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -953,6 +1030,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - 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