Remove : 빈 LEDScreenShader asmdef 제거
LEDScreenShader는 셰이더 전용 패키지(.cs 0개)인데 벤더가 스크립트 없는 asmdef 동봉 → 'Assembly will not be compiled, no scripts' 경고. 참조 없음 확인 후 asmdef+meta 삭제(셰이더/머티리얼은 asmdef 불필요). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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{
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"name": "LEDScreenShader",
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"rootNamespace": "",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: 287b3c7e0c2b25442831694daf39191b
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 229091
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packageName: LED Screen Shader
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packageVersion: 1.1.0
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assetPath: Assets/LEDScreenShader/LEDScreenShader.asmdef
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uploadId: 540223
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