Modify : 최종 배경 수정

This commit is contained in:
KINDNICK 2025-05-11 00:04:38 +09:00
parent 6bb655a2a6
commit 60f45b26ab
15 changed files with 134 additions and 72 deletions

View File

@ -1,5 +1,5 @@
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View File

@ -1,5 +1,4 @@

namespace PlanarReflections5 {
namespace PlanarReflections5 {
/*
* PIDI - Planar Reflections 5 - Copyright© 2017-2024
@ -890,22 +889,12 @@ namespace PlanarReflections5 {
refCamera.enabled = false;
#if UNITY_2023_3_OR_NEWER
rq.destination = refCamera.targetTexture;
// 재귀적 렌더링 방지를 위해 직접 렌더링 대신 카메라 설정만 업데이트
refCamera.depthTextureMode = DepthTextureMode.None;
refCamera.targetTexture = null;
#if UNITY_EDITOR
if ( isSceneCam ) {
refCamera.cameraType = CameraType.Game;
}
#endif
UniversalRenderPipeline.SubmitRenderRequest( refCamera, rq );
#if UNITY_EDITOR
if ( isSceneCam ) {
refCamera.cameraType = CameraType.SceneView;
}
#endif
refCamera.targetTexture = rq.destination;
refCamera.targetTexture = currentData._reflectionTex;
// 카메라 설정이 업데이트되면 다음 프레임에서 자동으로 렌더링됨
refCamera.enabled = true;
#else
UniversalRenderPipeline.RenderSingleCamera( context, refCamera );
#endif

View File

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m_Texture: {fileID: 2800000, guid: 227773b0c72c85440bcee4a61da81c8a, type: 3}
m_Texture: {fileID: 2800000, guid: 251e03e9af8a15048b3e3673bff8ba9d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
@ -1396,7 +1397,7 @@ Material:
- _UseAudioLink: 0
- _UseBacklight: 0
- _UseBump2ndMap: 0
- _UseBumpMap: 1
- _UseBumpMap: 0
- _UseClippingCanceller: 0
- _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0
- _UseDepthTexRimLightAndShadowWidthTex: 0
@ -1459,7 +1460,7 @@ Material:
- _egci: 2
- _lilDirectionalLightStrength: 1
- _lilShadowCasterBias: 0
- _lilToonVersion: 44
- _lilToonVersion: 43
m_Colors:
- _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75}
@ -1722,3 +1723,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: "\uBBF8\uB974 VRC \uC18D\uBC14\uC9C0_Copy"
m_Shader: {fileID: 4800000, guid: df12117ecd77c31469c224178886498e, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
@ -17,6 +19,7 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -53,7 +56,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseColorMap:
m_Texture: {fileID: 2800000, guid: 9b8af0a82dc31d349a87292fe6dca759, type: 3}
m_Texture: {fileID: 2800000, guid: 5cc955e76618b0e4b9ff9e48a13b4869, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
@ -353,7 +356,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapTex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: b69eb3f1782408145b6aaa5504c987e8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
@ -1411,7 +1414,7 @@ Material:
- _UseKajiyaKaySpecular: 0
- _UseMain2ndTex: 0
- _UseMain3rdTex: 0
- _UseMatCap: 0
- _UseMatCap: 1
- _UseMatCap2nd: 0
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
@ -1457,7 +1460,7 @@ Material:
- _egci: 2
- _lilDirectionalLightStrength: 1
- _lilShadowCasterBias: 0
- _lilToonVersion: 44
- _lilToonVersion: 43
m_Colors:
- _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75}
@ -1614,7 +1617,7 @@ Material:
- _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 0.4716981, g: 0.4716981, b: 0.4716981, a: 1}
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
@ -1720,3 +1723,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1