ADD: 볼류메트링라이트 에셋 추가 및 청아 리치맨 씬 업로드

This commit is contained in:
Yamo4490 2025-10-16 13:24:49 +09:00
parent 2edafea2d0
commit 5d613cd751
297 changed files with 38103 additions and 4 deletions

8
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace VolumetricLightsDemo {
public class CubeGen : MonoBehaviour {
public int count;
public float delay = 0.1f;
float last;
void Update() {
if (Time.time - last < delay) return;
last = Time.time;
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cube.transform.position = transform.position;
cube.transform.localScale = Vector3.one * Random.Range(0.5f, 1.5f);
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace VolumetricLightsDemo {
public class FenceGen : MonoBehaviour {
public int count;
public float delay = 0.1f;
public Vector3 step = new Vector3(0, 0, -2);
float last;
Vector3 pos;
void Start() {
pos = transform.position;
}
void Update() {
if (Time.time - last < delay) return;
last = Time.time;
GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
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using UnityEngine;
namespace VolumetricLightsDemo {
public class ObjectRotate : MonoBehaviour {
public Vector3 endAngles;
public float speed = 0.5f;
Vector3 startAngles;
void Start() {
startAngles = transform.eulerAngles;
}
void Update() {
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