ADD: 벨로디 방송 씬 관련 에셋들

This commit is contained in:
DESKTOP-S4BOTN2\user 2026-03-28 15:31:18 +09:00
parent acfaecd0e9
commit 2a7c8b8043
15 changed files with 2239 additions and 41 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aa2b3dec184abc841b06648d8166d8ce
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b69c03dabe7c9dd45bb035e3f5146529
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: "\uB208_Copy"
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _ISFACE
@ -19,7 +21,9 @@ Material:
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -247,6 +251,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -367,6 +387,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -419,6 +443,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -515,9 +547,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -531,8 +566,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -542,6 +582,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -560,6 +601,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -793,16 +837,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -811,9 +866,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -834,6 +891,8 @@ Material:
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 0.1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DistanceFadeMode: 0
@ -877,21 +936,30 @@ Material:
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvRimBlur: 0.35
- _EnvRimBorder: 3
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -901,6 +969,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -921,6 +997,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -953,6 +1030,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1027,6 +1106,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1092,6 +1173,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -1158,6 +1245,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OutlineZTest: 2
- _OutlineZWrite: 1
@ -1189,11 +1277,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1226,7 +1324,7 @@ Material:
- _RenderCharacter: 1
- _RenderFaceGroup: 0
- _RenderFacePreset: 0
- _RenderOutline: 1
- _RenderOutline: 0
- _RenderScreenSpaceOutline: 0
- _RenderScreenSpaceOutlineV2: 0
- _RimApplyTransparency: 1
@ -1413,6 +1511,7 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
@ -1441,11 +1540,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1530,8 +1631,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1566,6 +1666,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1616,6 +1724,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1}
@ -1644,6 +1753,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
@ -1717,3 +1829,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: "\uD0A4\uB098\uBA38\uB9AC_Copy"
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _ISFACE
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -247,6 +250,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -367,6 +386,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloGlitterTintColorTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NiloToonSelfShadowIntensityMultiplierTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -392,7 +415,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineWidthTex:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: a5f4abc8f35e92f46857a77e3fd5feff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineZOffsetMaskTex:
@ -419,6 +442,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -515,9 +546,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -531,8 +565,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -542,6 +581,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -560,6 +600,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -793,16 +836,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -811,9 +865,11 @@ Material:
- _DepthTexRimLightIgnoreLightDir: 0
- _DepthTexRimLightIntensity: 1.5
- _DepthTexRimLightMaskTexInvertColor: 0
- _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5
- _DepthTexRimLightMixWithBaseMapColor: 0.5
- _DepthTexRimLightThresholdOffset: 0
- _DepthTexRimLightUsage: 1
- _DepthTexRimLightWidthClampForFace: 0.5
- _DepthTexRimLightWidthMultiplier: 1
- _DepthTexShadowBrightness: 0.85
- _DepthTexShadowBrightnessForFace: 1
@ -834,6 +890,8 @@ Material:
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 0.1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DistanceFadeMode: 0
@ -877,21 +935,30 @@ Material:
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableEmissionAnimTintRampMap: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvRimBlur: 0.35
- _EnvRimBorder: 3
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -901,6 +968,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -921,6 +996,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -953,6 +1029,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1027,6 +1105,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1092,6 +1172,12 @@ Material:
- _MultiplyBaseColorToEmissionColor: 0
- _MultiplyBaseColorToSpecularColor: 0.5
- _MultiplyLightColorToEmissionColor: 0
- _NiloGlitterDensity: 1
- _NiloGlitterIntensity: 1
- _NiloGlitterRndomNormalStrength: 0.5
- _NiloGlitterSize: 1
- _NiloGlitterTintColorTexUVIndex: 0
- _NiloGlitterUVIndex: 0
- _NiloToonEnableDepthTextureRimLightAndShadow: 0
- _NiloToonSelfShadowIntensity: 1
- _NiloToonSelfShadowIntensityForFace: 0
@ -1158,6 +1244,7 @@ Material:
- _OutlineZOffsetMaskRemapEnd: 1
- _OutlineZOffsetMaskRemapMinMaxSlider: 1
- _OutlineZOffsetMaskRemapStart: 0
- _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0
- _OutlineZOffsetMaskTexInvertColor: 0
- _OutlineZTest: 2
- _OutlineZWrite: 1
@ -1189,11 +1276,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1413,6 +1510,7 @@ Material:
- _UseMatCapAdditive: 0
- _UseMatCapAlphaBlend: 0
- _UseMatCapOcclusion: 0
- _UseNiloGlitter: 0
- _UseNiloToonSelfShadowIntensityMultiplierTex: 0
- _UseNormalMap: 0
- _UseOcclusion: 0
@ -1441,11 +1539,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1530,8 +1630,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color2nd: {r: 1, g: 1, b: 1, a: 1}
- _Color3rd: {r: 1, g: 1, b: 1, a: 1}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0,
g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
@ -1566,6 +1665,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1616,6 +1723,7 @@ Material:
- _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0}
- _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1}
- _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _OutlineColor: {r: 0.5849056, g: 0.5303674, b: 0.52696687, a: 1}
@ -1644,6 +1752,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
- _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1}
@ -1717,3 +1828,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -0,0 +1,117 @@
fileFormatVersion: 2
guid: a5f4abc8f35e92f46857a77e3fd5feff
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -3,7 +3,7 @@ guid: e80959e4937b9e84791ebff61bb50db2
labels:
- NiloToonBakeSmoothNormalTSIntoUV8
ModelImporter:
serializedVersion: 21300
serializedVersion: 24200
internalIDToNameTable: []
externalObjects:
- first:
@ -73,8 +73,6 @@ ModelImporter:
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
@ -97,6 +95,7 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
@ -114,6 +113,9 @@ ModelImporter:
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
generateMeshLods: 0
meshLodGenerationFlags: 0
maximumMeshLod: -1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
@ -695,12 +697,12 @@ ModelImporter:
- name: Bip001 L Finger0
parentName: Bip001 L Hand
position: {x: -0.013937377, y: 0.0085643, z: -0.025869867}
rotation: {x: 0.62445533, y: -0.27232695, z: 0.13743928, w: 0.71902996}
rotation: {x: 0.59485555, y: -0.32316357, z: 0.21002044, w: 0.70541036}
scale: {x: 1, y: 1.000001, z: 1}
- name: Bip001 L Finger01
parentName: Bip001 L Finger0
position: {x: -0.024395542, y: 0.000000038146972, z: 0}
rotation: {x: -0.046845913, y: -0.019479282, z: -0.10415475, w: 0.9932662}
rotation: {x: -0.047076326, y: -0.007043285, z: -0.037651405, w: 0.9981566}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger02
parentName: Bip001 L Finger01
@ -710,8 +712,7 @@ ModelImporter:
- name: Bip001 L Finger0Nub
parentName: Bip001 L Finger02
position: {x: -0.01959074, y: 0.000000038146972, z: 0}
rotation: {x: 0.000000014901161, y: -0.000000007450581, z: -0.000000009313226,
w: 1}
rotation: {x: 0.000000014901161, y: -0.000000007450581, z: -0.000000009313226, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: LeftThumbDistal
parentName: Bip001 L Finger02
@ -1481,12 +1482,12 @@ ModelImporter:
- name: Bip001 R Finger0
parentName: Bip001 R Hand
position: {x: -0.013937377, y: 0.0085643, z: 0.025869867}
rotation: {x: -0.62445533, y: 0.27232695, z: 0.13743928, w: 0.71902996}
rotation: {x: -0.5948546, y: 0.3231631, z: 0.21002162, w: 0.705411}
scale: {x: 1, y: 1.000001, z: 1}
- name: Bip001 R Finger01
parentName: Bip001 R Finger0
position: {x: -0.024395503, y: 0, z: 0.000000076293944}
rotation: {x: 0.0468459, y: 0.019479284, z: -0.10415472, w: 0.9932662}
rotation: {x: 0.047076833, y: 0.007039962, z: -0.037650615, w: 0.99815667}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger02
parentName: Bip001 R Finger01
@ -1621,7 +1622,7 @@ ModelImporter:
- name: RightRingDistal
parentName: Bip001 R Finger32
position: {x: 0.000032196043, y: -0.0016265869, z: -0.00085708615}
rotation: {x: 0.000085530635, y: -0.00015711939, z: 0.99995464, w: -0.0095215235}
rotation: {x: 0.000085530635, y: -0.0001571194, z: 0.99995464, w: -0.009521524}
scale: {x: 1, y: 1, z: 1.000001}
- name: Ring Distal.R_end
parentName: RightRingDistal
@ -1631,12 +1632,12 @@ ModelImporter:
- name: RightRingIntermediate
parentName: Bip001 R Finger31
position: {x: 0.000022850036, y: -0.0019725799, z: -0.0007730889}
rotation: {x: 0.000085530635, y: -0.00015711939, z: 0.99995464, w: -0.0095215235}
rotation: {x: 0.000085530635, y: -0.0001571194, z: 0.99995464, w: -0.009521524}
scale: {x: 1, y: 1, z: 1.000001}
- name: RightRingProximal
parentName: Bip001 R Finger3
position: {x: 0.000024795532, y: -0.0014222717, z: -0.0000019836425}
rotation: {x: 0.000085530635, y: -0.00015711939, z: 0.99995464, w: -0.0095215235}
rotation: {x: 0.000085530635, y: -0.0001571194, z: 0.99995464, w: -0.009521524}
scale: {x: 1, y: 1, z: 1.000001}
- name: Bip001 R Finger4
parentName: Bip001 R Hand
@ -2061,8 +2062,7 @@ ModelImporter:
- name: "Hips_\uC18D\uBC14\uC9C0"
parentName: Hips
position: {x: -0, y: 0.000000076293944, z: -0.00000017881393}
rotation: {x: 0.000000006610151, y: 0.0000000030494693, z: -0.00000012225827,
w: 1}
rotation: {x: 0.000000006610151, y: 0.0000000030494693, z: -0.00000012225827, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skirt Root
parentName: Hips
@ -2344,6 +2344,11 @@ ModelImporter:
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: "Shirts_\uB0B4\uBD80\uC0AD\uC81C"
parentName: "\uC758\uC0C1"
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Skirt
parentName: "\uC758\uC0C1"
position: {x: -0, y: 0, z: 0}
@ -2377,6 +2382,7 @@ ModelImporter:
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1a473e7218aad2b409ea3da9e681ca2f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -147,7 +147,7 @@ ModelImporter:
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 0
normalSmoothingSource: 0
referencedClips: []
@ -712,12 +712,12 @@ ModelImporter:
- name: Bip001 L Finger0
parentName: Bip001 L Hand
position: {x: -0.015004348, y: 0.007356033, z: -0.019650765}
rotation: {x: 0.64029014, y: -0.32556897, z: 0.18179627, w: 0.671553}
rotation: {x: 0.62540156, y: -0.33451504, z: 0.21632174, w: 0.67095274}
scale: {x: 1, y: 1.000001, z: 1}
- name: Bip001 L Finger01
parentName: Bip001 L Finger0
position: {x: -0.024317397, y: 0.000000057220458, z: -0.000000076293944}
rotation: {x: 0.010376, y: 0.04190501, z: -0.14951405, w: 0.98781675}
rotation: {x: 0.010496855, y: 0.009646967, z: -0.034444243, w: 0.999305}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger02
parentName: Bip001 L Finger01
@ -752,7 +752,7 @@ ModelImporter:
- name: Bip001 L Finger1
parentName: Bip001 L Hand
position: {x: -0.06186958, y: 0.0036569976, z: -0.02246734}
rotation: {x: -0.0014223573, y: 0.008751031, z: -0.022788558, w: 0.999701}
rotation: {x: -0.0015222728, y: 0.0044127004, z: -0.022903545, w: 0.9997268}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger11
parentName: Bip001 L Finger1
@ -2057,12 +2057,12 @@ ModelImporter:
- name: Bip001 R Finger0
parentName: Bip001 R Hand
position: {x: -0.015004424, y: 0.007356033, z: 0.019650761}
rotation: {x: -0.64029014, y: 0.32556897, z: 0.18179627, w: 0.671553}
rotation: {x: -0.62540144, y: 0.33451518, z: 0.21632186, w: 0.6709528}
scale: {x: 1, y: 1.000001, z: 1}
- name: Bip001 R Finger01
parentName: Bip001 R Finger0
position: {x: -0.024317397, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: -0.010376002, y: -0.041905, z: -0.14951402, w: 0.98781675}
rotation: {x: -0.010496794, y: -0.009650095, z: -0.034444164, w: 0.9993049}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger02
parentName: Bip001 R Finger01
@ -2097,7 +2097,7 @@ ModelImporter:
- name: Bip001 R Finger1
parentName: Bip001 R Hand
position: {x: -0.06186958, y: 0.0036569976, z: 0.02246734}
rotation: {x: 0.0014223573, y: -0.008751032, z: -0.022788558, w: 0.999701}
rotation: {x: 0.0015224514, y: -0.0044133947, z: -0.022903606, w: 0.9997268}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger11
parentName: Bip001 R Finger1

View File

@ -817,17 +817,17 @@ ModelImporter:
- name: Bip001 L Finger0
parentName: Bip001 L Hand
position: {x: -0.016073227, y: 0.008945999, z: -0.020252679}
rotation: {x: 0.70240784, y: -0.2836654, z: 0.16681899, w: 0.6311328}
rotation: {x: 0.6729622, y: -0.29915318, z: 0.24245454, w: 0.6315419}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger01
parentName: Bip001 L Finger0
position: {x: -0.021815337, y: -0.000000019073486, z: 0}
rotation: {x: 0.004586005, y: 0.027111983, z: -0.16670801, w: 0.9856228}
rotation: {x: 0.0046500857, y: 0.005627751, z: -0.034605842, w: 0.99937433}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger02
parentName: Bip001 L Finger01
position: {x: -0.0190057, y: 0.000000038146972, z: 0}
rotation: {x: 0.0006760012, y: 0.005369997, z: -0.12495597, w: 0.9921475}
rotation: {x: 0.0006760011, y: 0.005369997, z: -0.12495595, w: 0.9921475}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 L Finger0Nub
parentName: Bip001 L Finger02
@ -1212,17 +1212,17 @@ ModelImporter:
- name: Bip001 R Finger0
parentName: Bip001 R Hand
position: {x: -0.016073188, y: 0.008945999, z: 0.020252679}
rotation: {x: -0.7024079, y: 0.28366536, z: 0.16681895, w: 0.6311328}
rotation: {x: -0.67296237, y: 0.2991532, z: 0.24245419, w: 0.63154185}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger01
parentName: Bip001 R Finger0
position: {x: -0.021815376, y: 0, z: 0}
rotation: {x: -0.004586005, y: -0.027111994, z: -0.16670793, w: 0.9856228}
rotation: {x: -0.0046498175, y: -0.005630596, z: -0.034607183, w: 0.9993743}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger02
parentName: Bip001 R Finger01
position: {x: -0.01900566, y: 0, z: 0.000000076293944}
rotation: {x: -0.00067599386, y: -0.0053699976, z: -0.124956, w: 0.9921475}
rotation: {x: -0.00067599374, y: -0.0053699976, z: -0.12495598, w: 0.9921475}
scale: {x: 1, y: 1, z: 1}
- name: Bip001 R Finger0Nub
parentName: Bip001 R Finger02