Modify: 벨로디 방송용 준비
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Assets/ResourcesData/Background/[공용]댄스 연습실/Scene/[공용]댄스 연습실/Global Volume Profile.asset
(Stored with Git LFS)
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Assets/ResourcesData/Background/[공용]댄스 연습실/Scene/[공용]댄스 연습실/Global Volume Profile.asset
(Stored with Git LFS)
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 63be3f9792f637940af0818f8fc051d1
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,7 +1,9 @@
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fileFormatVersion: 2
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guid: 6d9a38bb6072eb8429fc3e676cfa624f
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labels:
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- NiloToonBakeSmoothNormalTSIntoUV8
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ModelImporter:
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serializedVersion: 19301
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serializedVersion: 24200
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internalIDToNameTable: []
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externalObjects: {}
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materials:
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@ -14,9 +16,8 @@ ModelImporter:
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bakeSimulation: 0
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resampleCurves: 1
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optimizeGameObjects: 0
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removeConstantScaleCurves: 0
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motionNodeName:
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rigImportErrors:
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rigImportWarnings:
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animationImportErrors:
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animationImportWarnings:
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animationRetargetingWarnings:
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@ -39,27 +40,38 @@ ModelImporter:
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addColliders: 0
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useSRGBMaterialColor: 1
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sortHierarchyByName: 1
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importPhysicalCameras: 1
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importVisibility: 1
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importBlendShapes: 1
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importCameras: 1
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importLights: 1
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nodeNameCollisionStrategy: 0
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fileIdsGeneration: 2
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swapUVChannels: 0
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generateSecondaryUV: 0
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useFileUnits: 1
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keepQuads: 0
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weldVertices: 1
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bakeAxisConversion: 0
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preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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optimizeBones: 1
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generateMeshLods: 0
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meshLodGenerationFlags: 0
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maximumMeshLod: -1
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meshOptimizationFlags: -1
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secondaryUVAngleDistortion: 8
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secondaryUVAreaDistortion: 15.000001
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secondaryUVHardAngle: 88
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secondaryUVMarginMethod: 0
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secondaryUVMinLightmapResolution: 40
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secondaryUVMinObjectScale: 1
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strictVertexDataChecks: 0
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tangentSpace:
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normalSmoothAngle: 60
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normalImportMode: 0
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@ -91,6 +103,9 @@ ModelImporter:
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animationType: 2
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humanoidOversampling: 1
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avatarSetup: 0
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addHumanoidExtraRootOnlyWhenUsingAvatar: 0
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importBlendShapeDeformPercent: 0
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remapMaterialsIfMaterialImportModeIsNone: 1
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additionalBone: 0
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Assets/ResourcesData/Project/260328_벨로디방송/260328_벨로디방송.unity
(Stored with Git LFS)
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Assets/ResourcesData/Project/260328_벨로디방송/260328_벨로디방송.unity
(Stored with Git LFS)
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@ -1565,6 +1565,12 @@ namespace KindRetargeting
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return headScale;
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}
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// 손가락 셰이핑 활성화/비활성화
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public void SetFingerShapedEnabled(bool enabled)
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{
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fingerShaped.enabled = enabled;
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}
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// 머리 크기 리셋
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public void ResetHeadScale()
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{
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