Modify : 아이시아 한복 아바타 시뮬
This commit is contained in:
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@ -273,6 +273,14 @@ Material:
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- _PerMaterialDissolvePatternMap:
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m_Scale: {x: 1, y: 1}
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@ -600,6 +608,8 @@ Material:
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- _DissolveBorderRange: 0.02
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- _DissolveBorderRange: 0.02
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- _DissolveNoiseStrength: 1
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- _DissolveNoiseStrength: 1
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- _DissolvePatternMapPreset: 0
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- _DissolveThresholdMapTilingX: 1
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- _DissolveThresholdMapTilingY: 1
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- _DitherFadeoutAmount: 0
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@ -623,6 +633,7 @@ Material:
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnablePerMaterialDissolve: 0
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- _EnableRendering: 1
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- _EnableRendering: 1
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- _EnableShadowColor: 1
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- _EnableShadowColor: 1
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@ -766,7 +777,7 @@ Material:
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- _OutlineUsePreLightingReplaceColor: 0
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- _OutlineUseReplaceColor: 0
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- _OutlineUseReplaceColor: 0
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- _OutlineWidth: 0.5
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- _OutlineWidth: 0.4
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineZOffset: 0.0001
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- _OutlineZOffset: 0.0001
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- _OutlineZOffsetForFaceArea: 0.02
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- _OutlineZOffsetForFaceArea: 0.02
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@ -801,6 +812,15 @@ Material:
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- _PerCharacterOutlineWidthMultiply: 1
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- _PerCharacterRenderOutline: 1
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- _PerCharacterRenderOutline: 1
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- _PerMaterialDissolveCutoff: -1
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- _PerMaterialDissolveEdgeWidth: 0.05
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- _PerMaterialDissolvePatternMapInvertColor: 0
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- _PerMaterialDissolvePatternMapStrength: 0.1
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- _PerMaterialDissolvePatternMapUVIndex: 0
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- _PerMaterialDissolvePatternMapUVTiling: 1
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- _PerMaterialDissolveThresholdMapInvertColor: 0
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- _PerMaterialDissolveThresholdMapUVIndex: 0
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- _PerMaterialDissolveThresholdMapUVTiling: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerspectiveRemovalAmount: 0
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- _PerspectiveRemovalAmount: 0
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- _PerspectiveRemovalEndHeight: 1
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- _PerspectiveRemovalEndHeight: 1
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@ -1096,6 +1116,9 @@ Material:
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- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
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- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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@ -286,6 +286,14 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -613,6 +621,8 @@ Material:
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@ -636,6 +646,7 @@ Material:
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnablePerMaterialDissolve: 0
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- _EnableUVEditGroup: 0
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@ -779,7 +790,7 @@ Material:
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- _OutlineUseBakedSmoothNormal: 1
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- _OutlineUsePreLightingReplaceColor: 0
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- _OutlineWidth: 0.5
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- _OutlineWidth: 0.4
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineZOffset: 0.0001
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- _OutlineZOffset: 0.0001
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- _OutlineZOffsetForFaceArea: 0.02
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- _OutlineZOffsetForFaceArea: 0.02
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@ -814,6 +825,15 @@ Material:
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- _PerCharacterEffectGroup: 0
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- _PerCharacterOutlineWidthMultiply: 1
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- _PerCharacterOutlineWidthMultiply: 1
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- _PerCharacterRenderOutline: 1
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- _PerMaterialDissolveCutoff: -1
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- _PerMaterialDissolveEdgeWidth: 0.05
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- _PerMaterialDissolvePatternMapStrength: 0.1
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- _PerMaterialDissolvePatternMapUVIndex: 0
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- _PerMaterialDissolvePatternMapUVTiling: 1
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- _PerMaterialDissolveThresholdMapInvertColor: 0
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- _PerMaterialDissolveThresholdMapUVIndex: 0
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- _PerMaterialDissolveThresholdMapUVTiling: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerspectiveRemovalAmount: 0
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- _PerspectiveRemovalEndHeight: 1
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@ -1109,6 +1129,9 @@ Material:
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- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
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- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
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- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
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- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
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- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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@ -273,6 +273,14 @@ Material:
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m_Texture: {fileID: 0}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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@ -600,6 +608,8 @@ Material:
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- _DissolveAmount: 0
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- _DissolveBorderRange: 0.02
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- _DissolveBorderRange: 0.02
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- _DissolveNoiseStrength: 1
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- _DissolveNoiseStrength: 1
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- _DissolveThresholdMapTilingX: 1
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- _DissolveThresholdMapTilingX: 1
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- _DissolveThresholdMapTilingY: 1
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- _DissolveThresholdMapTilingY: 1
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- _DitherFadeoutAmount: 0
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- _DitherFadeoutAmount: 0
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@ -623,6 +633,7 @@ Material:
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- _EnableNiloToonSelfShadowMapping: 1
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnablePerMaterialDissolve: 0
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- _EnableRendering: 1
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- _EnableRendering: 1
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- _EnableShadowColor: 1
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- _EnableShadowColor: 1
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- _EnableUVEditGroup: 0
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@ -766,7 +777,7 @@ Material:
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- _OutlineUseBakedSmoothNormal: 1
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- _OutlineWidth: 0.5
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- _OutlineWidth: 0.4
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineZOffset: 0.0001
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@ -801,6 +812,15 @@ Material:
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- _PerCharacterEffectGroup: 0
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- _PerCharacterEffectGroup: 0
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- _PerCharacterOutlineWidthMultiply: 1
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- _PerCharacterOutlineWidthMultiply: 1
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- _PerCharacterRenderOutline: 1
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- _PerMaterialDissolveCutoff: -1
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- _PerMaterialDissolveEdgeWidth: 0.05
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- _PerMaterialDissolvePatternMapInvertColor: 0
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- _PerMaterialDissolvePatternMapStrength: 0.1
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- _PerMaterialDissolvePatternMapUVIndex: 0
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- _PerMaterialDissolvePatternMapUVTiling: 1
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- _PerMaterialDissolveThresholdMapInvertColor: 0
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- _PerMaterialDissolveThresholdMapUVIndex: 0
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- _PerMaterialDissolveThresholdMapUVTiling: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
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- _PerspectiveRemovalAmount: 0
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- _PerspectiveRemovalAmount: 0
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- _PerspectiveRemovalEndHeight: 1
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@ -1096,6 +1116,9 @@ Material:
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- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
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- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
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||||||
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
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||||||
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
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||||||
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- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
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- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
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- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
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@ -287,6 +287,14 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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@ -614,6 +622,8 @@ Material:
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- _DissolveAmount: 0
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- _DissolveBorderRange: 0.02
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- _DissolveBorderRange: 0.02
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- _DissolveNoiseStrength: 1
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- _DissolveThresholdMapTilingY: 1
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- _DitherFadeoutAmount: 0
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- _DitherFadeoutAmount: 0
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@ -637,6 +647,7 @@ Material:
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- _EnableNiloToonSelfShadowMapping: 1
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- _EnableNiloToonSelfShadowMapping: 1
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnablePerMaterialDissolve: 0
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- _EnableRendering: 1
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- _EnableShadowColor: 1
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- _EnableShadowColor: 1
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- _EnableUVEditGroup: 0
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@ -780,7 +791,7 @@ Material:
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||||||
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Reference in New Issue
Block a user