Shader "Hidden/lilToonMultiFur"
{
    Properties
    {
        lilProperties "Default"
        lilProperties "DefaultFurTransparent"
    }

    lilSubShaderTags {"RenderType" = "Transparent" "Queue" = "Transparent"}
    lilSubShaderBRP "DefaultMultiFur"
    lilSubShaderLWRP "DefaultMultiFur"
    lilSubShaderURP "DefaultMultiFur"
    lilSubShaderHDRP "DefaultMultiFur"

    CustomEditor "*LIL_EDITOR_NAME*"
}