Shader "Hidden/lilToonMultiOutline"
{
    Properties
    {
        lilProperties "Default"
        lilProperties "DefaultOpaque"
    }

    lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"}
    lilSubShaderBRP "DefaultMultiOutline"
    lilSubShaderLWRP "DefaultMultiOutline"
    lilSubShaderURP "DefaultMultiOutline"
    lilSubShaderHDRP "DefaultMultiOutline"

    CustomEditor "*LIL_EDITOR_NAME*"
}