Shader "Hidden/lilToonMultiGem"
{
    Properties
    {
        lilProperties "Default"
        lilProperties "DefaultGem"
    }

    lilSubShaderTags {"RenderType" = "Opaque" "Queue" = "Transparent-100"}
    lilSubShaderBRP "DefaultMultiGem"
    lilSubShaderLWRP "DefaultMultiGem"
    lilSubShaderURP "DefaultMultiGem"
    lilSubShaderHDRP "DefaultMultiGem"

    CustomEditor "*LIL_EDITOR_NAME*"
}