Shader "_lil/[Optional] lilToonFakeShadow"
{
    Properties
    {
        lilProperties "DefaultFakeShadow"
    }

    lilSubShaderTags {"RenderType" = "Transparent" "Queue" = "AlphaTest+55"}
    lilSubShaderBRP "DefaultFakeShadow"
    lilSubShaderLWRP "DefaultFakeShadow"
    lilSubShaderURP "DefaultFakeShadow"
    lilSubShaderHDRP "DefaultFakeShadow"

    CustomEditor "*LIL_EDITOR_NAME*"
}