15 lines
385 B
C#
15 lines
385 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UniVRM10
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{
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public interface IVrm10Animation : IDisposable
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{
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(INormalizedPoseProvider, ITPoseProvider) ControlRig { get; }
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IReadOnlyDictionary<ExpressionKey, Func<float>> ExpressionMap { get; }
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public void ShowBoxMan(bool enable);
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LookAtInput? LookAt { get; }
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}
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}
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