KINDNICK_URP/Assets/External/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs
2025-04-25 21:14:54 +09:00

18 lines
415 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace UniVRM10
{
[Serializable]
public class VRM10SpringBoneColliderGroup : MonoBehaviour
{
[SerializeField]
public string Name;
public string GUIName(int i) => $"{i:00}:{Name}";
[SerializeField]
public List<VRM10SpringBoneCollider> Colliders = new List<VRM10SpringBoneCollider>();
}
}