51 lines
1.9 KiB
C#
51 lines
1.9 KiB
C#
using UnityEngine;
|
|
|
|
namespace UniVRM10
|
|
{
|
|
[CreateAssetMenu(menuName = "VRM10/Expression")]
|
|
public sealed class VRM10Expression : PrefabRelatedScriptableObject
|
|
{
|
|
/// <summary>
|
|
/// 対象メッシュの Expression を操作する
|
|
/// <summary>
|
|
[SerializeField]
|
|
public MorphTargetBinding[] MorphTargetBindings = new MorphTargetBinding[] { };
|
|
|
|
/// <summary>
|
|
/// 対象マテリアルの Color を操作する
|
|
/// <summary>
|
|
[SerializeField]
|
|
public MaterialColorBinding[] MaterialColorBindings = new MaterialColorBinding[] { };
|
|
|
|
/// <summary>
|
|
/// 対象マテリアルの UVScale+Offset を操作する
|
|
/// <summary>
|
|
[SerializeField]
|
|
public MaterialUVBinding[] MaterialUVBindings = new MaterialUVBinding[] { };
|
|
|
|
/// <summary>
|
|
/// UniVRM-0.45: trueの場合、この Expression は0と1の間の中間値を取らない。四捨五入する
|
|
/// </summary>
|
|
[SerializeField]
|
|
public bool IsBinary;
|
|
|
|
/// <summary>
|
|
/// この Expression と Blink(Blink, BlinkLeft, BlinkRight) が同時に有効な場合、Blink の Weight を 0 にする
|
|
/// </summary>
|
|
[SerializeField]
|
|
public UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType OverrideBlink;
|
|
|
|
/// <summary>
|
|
/// この Expression と LookAt(LookUp, LookDown, LookLeft, LookRight) が同時に有効な場合、LookAt の Weight を 0 にする
|
|
/// </summary>
|
|
[SerializeField]
|
|
public UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType OverrideLookAt;
|
|
|
|
/// <summary>
|
|
/// この Expression と Mouth(Aa, Ih, Ou, Ee, Oh) が同時に有効な場合、Mouth の Weight を 0 にする
|
|
/// </summary>
|
|
[SerializeField]
|
|
public UniGLTF.Extensions.VRMC_vrm.ExpressionOverrideType OverrideMouth;
|
|
}
|
|
}
|