2025-04-25 21:14:54 +09:00

30 lines
775 B
C#

using UnityEditor;
namespace VRM
{
public static class BuildClass
{
/// <summary>
/// dummy build for CI
/// </summary>
public static void Build()
{
var scenes = new string[]{
"./Assets/VRM_Samples/SimpleViewer/SimpleViewer.unity",
};
var report = BuildPipeline.BuildPlayer(
scenes,
"./Build/DummyBuild.exe",
BuildTarget.StandaloneWindows,
BuildOptions.Development
);
if (report.summary.result != UnityEditor.Build.Reporting.BuildResult.Succeeded)
{
throw new System.Exception(report.summary.ToString());
}
}
}
}