2025-04-25 21:14:54 +09:00

13 lines
278 B
C#

using System;
using UnityEngine;
namespace UniVRM10.FastSpringBones.System
{
[Serializable]
public struct FastSpringBoneSpring
{
public Transform center;
public FastSpringBoneJoint[] joints;
public FastSpringBoneCollider[] colliders;
}
}