32 lines
1.3 KiB
C#
32 lines
1.3 KiB
C#
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
using UnityEngine.Rendering.Universal;
|
|
|
|
namespace NiloToon.NiloToonURP
|
|
{
|
|
[System.Serializable, VolumeComponentMenu("NiloToon/Environment Control (NiloToon)")]
|
|
public class NiloToonEnvironmentControlVolume : VolumeComponent, IPostProcessComponent
|
|
{
|
|
[Header("Global GI edit")]
|
|
public ColorParameter GlobalIlluminationTintColor = new ColorParameter(Color.white, true, false, true);
|
|
public ColorParameter GlobalIlluminationAddColor = new ColorParameter(Color.black, true, false, true);
|
|
|
|
[Header("Global GI override")]
|
|
public ColorParameter GlobalIlluminationOverrideColor = new ColorParameter(Color.clear,true,true,true);
|
|
|
|
[Header("Global Albedo override")]
|
|
public ColorParameter GlobalAlbedoOverrideColor = new ColorParameter(new Color(1, 1, 1, 0), true, true, true);
|
|
|
|
[Header("Global Surface Color Result override")]
|
|
public ColorParameter GlobalSurfaceColorResultOverrideColor = new ColorParameter(new Color(1, 1, 1, 0), true, true, true);
|
|
|
|
[Header("Global shadow boader tint color override")]
|
|
public ColorParameter GlobalShadowBoaderTintColorOverrideColor = new ColorParameter(new Color(0, 0, 0, 0), true, true, true);
|
|
|
|
public bool IsActive() => true;
|
|
|
|
public bool IsTileCompatible() => false;
|
|
}
|
|
}
|
|
|