22 lines
603 B
C#
22 lines
603 B
C#
using UnityEngine;
|
|
using uOSC;
|
|
|
|
[RequireComponent(typeof(uOscClient))]
|
|
public class ClientTest : MonoBehaviour
|
|
{
|
|
void Update()
|
|
{
|
|
var client = GetComponent<uOscClient>();
|
|
client.Send("/uOSC/test", 10, "hoge", "hogehoge", 1.234f, 123f, true, false);
|
|
}
|
|
|
|
public void OnClientStarted(string address, int port)
|
|
{
|
|
Debug.Log($"<color=red>Start Client (address: {address}, port: {port})</color>");
|
|
}
|
|
|
|
public void OnClientStopped(string address, int port)
|
|
{
|
|
Debug.Log($"<color=red>Stop Client (address: {address}, port: {port})</color>");
|
|
}
|
|
} |