2025-04-25 21:14:54 +09:00

12 lines
402 B
C#

using UnityEngine;
namespace VLB
{
public static class SpotLightHelper
{
public static float GetIntensity(Light light) { return light != null ? light.intensity : 0.0f; }
public static float GetSpotAngle(Light light) { return light != null ? light.spotAngle : 0.0f; }
public static float GetFallOffEnd(Light light) { return light != null ? light.range : 0.0f; }
}
}