KINDNICK_URP/Assets/External/VRM10/Editor/MeshUtility/Vrm10MeshIntegrationTab.cs
2025-04-25 21:14:54 +09:00

15 lines
366 B
C#

using UnityEditor;
using UnityEngine;
namespace UniVRM10
{
class Vrm10MeshIntegrationTab : UniGLTF.MeshUtility.MeshIntegrationTab
{
Vrm10MeshUtility _vrmMeshUtil;
public Vrm10MeshIntegrationTab(EditorWindow editor, Vrm10MeshUtility meshUtility) : base(editor, meshUtility)
{
_vrmMeshUtil = meshUtility;
}
}
}