117 lines
3.9 KiB
C#
117 lines
3.9 KiB
C#
/*
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* ExternalReceiver
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* https://sabowl.sakura.ne.jp/gpsnmeajp/
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*
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* MIT License
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*
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* Copyright (c) 2019 gpsnmeajp
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace EVMC4U
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{
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public class CapsuleRigidbodyMover : MonoBehaviour
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{
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public Transform MovePos;
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public Transform MoveRot;
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public Transform chest;
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EDirection direction = EDirection.STOP;
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bool click = false;
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enum EDirection {
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STOP,
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FORWARD,
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BACK,
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LEFT,
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RIGHT
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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switch (direction) {
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case EDirection.FORWARD: MovePos.position += chest.forward * 10f * Time.deltaTime; break;
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case EDirection.BACK: MovePos.position += chest.forward * -10f * Time.deltaTime; break;
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case EDirection.LEFT: MoveRot.Rotate(new Vector3(0, -100f * Time.deltaTime, 0)); break;
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case EDirection.RIGHT: MoveRot.Rotate(new Vector3(0, 100f * Time.deltaTime, 0)); break;
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default: break;
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}
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}
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public void KeyInputEvent(EVMC4U.KeyInput key)
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{
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if (key.active == 1)
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{
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switch (key.name) {
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case "W": direction = EDirection.FORWARD; break;
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case "S": direction = EDirection.BACK; break;
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case "A": direction = EDirection.LEFT; break;
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case "D": direction = EDirection.RIGHT; break;
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}
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}else{
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direction = 0;
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}
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}
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public void ControllerInputEvent(EVMC4U.ControllerInput con)
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{
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if (con.name == "PositionTrackpad")
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{
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if (con.IsAxis == 1)
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{
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var rot = Mathf.Atan2(con.Axis.x, con.Axis.y) * Mathf.Rad2Deg;
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if (-45 <= rot && rot < 45)
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{
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direction = EDirection.FORWARD;
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}
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else if (45 <= rot && rot < 135)
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{
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direction = EDirection.RIGHT;
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}
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else if (-135 <= rot && rot < -45)
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{
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direction = EDirection.LEFT;
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}
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else
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{
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direction = EDirection.BACK;
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}
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}
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}
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if(con.name == "ClickTrackpad")
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{
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click = con.active == 1;
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}
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if (!click)
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{
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direction = EDirection.STOP;
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}
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}
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}
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} |