/* * ExternalReceiver * https://sabowl.sakura.ne.jp/gpsnmeajp/ * * MIT License * * Copyright (c) 2019 gpsnmeajp * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #pragma warning disable 0414,0219 using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.Profiling; namespace EVMC4U { public class CameraReceiver : MonoBehaviour, IExternalReceiver { [Header("CameraReceiver v1.1")] [SerializeField, Label("VMCカメラ制御同期Camera")] public Camera VMCControlledCamera = null; //VMCカメラ制御同期 [SerializeField, Label("動作状況")] private string StatusMessage = ""; //Inspector表示用 #if EVMC4U_JA [Header("カメラ手ブレ補正フィルタ")] #else [Header("Lowpass Filter Option")] #endif [SerializeField, Label("カメラ位置フィルタ(手ブレ補正)")] public bool CameraPositionFilterEnable = false; //カメラ位置フィルタ(手ブレ補正) [SerializeField, Label("カメラ回転フィルタ(手ブレ補正)")] public bool CameraRotationFilterEnable = false; //カメラ回転フィルタ(手ブレ補正) [SerializeField, Label("カメラフィルタ係数")] public float CameraFilter = 0.95f; //カメラフィルタ係数 #if EVMC4U_JA [Header("デイジーチェーン")] #else [Header("Daisy Chain")] #endif public GameObject[] NextReceivers = new GameObject[1]; private ExternalReceiverManager externalReceiverManager = null; bool shutdown = false; private Vector3 cameraPosFilter = Vector3.zero; private Quaternion cameraRotFilter = Quaternion.identity; //メッセージ処理一時変数struct(負荷対策) //Vector3 pos; //Quaternion rot; //カメラ情報のキャッシュ Vector3 cameraPos = Vector3.zero; Quaternion cameraRot = Quaternion.identity; float fov = 0; void Start() { externalReceiverManager = new ExternalReceiverManager(NextReceivers); StatusMessage = "Waiting for Master..."; } //デイジーチェーンを更新 public void UpdateDaisyChain() { externalReceiverManager.GetIExternalReceiver(NextReceivers); } void Update() { //カメラがセットされているならば if (VMCControlledCamera != null && VMCControlledCamera.transform != null && fov != 0) { CameraFilter = Mathf.Clamp(CameraFilter, 0f, 1f); //カメラ移動フィルタ if (CameraPositionFilterEnable) { cameraPosFilter = (cameraPosFilter * CameraFilter) + cameraPos * (1.0f - CameraFilter); VMCControlledCamera.transform.localPosition = cameraPosFilter; } else { VMCControlledCamera.transform.localPosition = cameraPos; } //カメラ回転フィルタ if (CameraRotationFilterEnable) { cameraRotFilter = Quaternion.Slerp(cameraRotFilter, cameraRot, 1.0f - CameraFilter); VMCControlledCamera.transform.localRotation = cameraRotFilter; } else { VMCControlledCamera.transform.localRotation = cameraRot; } //FOV同期 VMCControlledCamera.fieldOfView = fov; } } public void MessageDaisyChain(ref uOSC.Message message, int callCount) { //Startされていない場合無視 if (externalReceiverManager == null || enabled == false || gameObject.activeInHierarchy == false) { return; } if (shutdown) { return; } StatusMessage = "OK"; //異常を検出して動作停止 try { ProcessMessage(ref message); } catch (Exception e) { StatusMessage = "Error: Exception"; Debug.LogError(" --- Communication Error ---"); Debug.LogError(e.ToString()); shutdown = true; return; } if (!externalReceiverManager.SendNextReceivers(message, callCount)) { StatusMessage = "Infinite loop detected!"; shutdown = true; } } private void ProcessMessage(ref uOSC.Message message) { //メッセージアドレスがない、あるいはメッセージがない不正な形式の場合は処理しない if (message.address == null || message.values == null) { StatusMessage = "Bad message."; return; } //カメラ姿勢FOV同期 v2.1 if (message.address == "/VMC/Ext/Cam" && (message.values[0] is string) && (message.values[1] is float) && (message.values[2] is float) && (message.values[3] is float) && (message.values[4] is float) && (message.values[5] is float) && (message.values[6] is float) && (message.values[7] is float) && (message.values[8] is float) ) { cameraPos.x = (float)message.values[1]; cameraPos.y = (float)message.values[2]; cameraPos.z = (float)message.values[3]; cameraRot.x = (float)message.values[4]; cameraRot.y = (float)message.values[5]; cameraRot.z = (float)message.values[6]; cameraRot.w = (float)message.values[7]; fov = (float)message.values[8]; //受信と更新のタイミングは切り離した } } } }