using System.Collections.Generic; using NiloToon.NiloToonURP; using UnityEditor; using UnityEditor.Rendering; namespace NiloToon.NiloToonURP { [CanEditMultipleObjects] #if UNITY_2022_2_OR_NEWER [CustomEditor(typeof(NiloToonBloomVolume))] #else [VolumeComponentEditor(typeof(NiloToonBloomVolume))] #endif public class NiloToonBloomVolumeEditor : NiloToonVolumeComponentEditor { // Override GetHelpBoxContent to provide specific help box content protected override List GetHelpBoxContent() { List messages = new List(); messages.Add("- Like URP14's Bloom but with more controls.\n" + "- Can supplement or replace URP's Bloom.\n" + "* This Bloom is slower than URP's Bloom (GPU)"); messages.Add(IsPostProcessMessage); return messages; } } }