%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Retro m_Shader: {fileID: -6465566751694194690, guid: 77b7bf11caf2e2e43823cdbe4ee381e1, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - DISTORT_ON - RGB_STRIPES_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 8400000, guid: 6282646b4f8bddc4c823bbb6cb8f88ec, type: 2} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - CRT_WARP: 0 - DISTORT: 1 - RGB_STRIPES: 1 - SCROLL_STATIC: 0 - STATIC: 0 - Vector1_1BFF6B46: 64 - Vector1_5660967D: 2 - Vector1_63AA1B2A: 0.2 - Vector1_96113905: 100 - Vector1_DF019693: 0.5 - WOBBLE: 0 - _DistortionStrength: 0.5 - _QueueControl: 0 - _QueueOffset: 0 - _ScanlineHeight: 10 - _ScanlineStrength: 0.5 - _StaticStrength: 0.08 m_Colors: - _CRTWarpStrength: {r: 1, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] --- !u!114 &7072272789429795742 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7