using System; using UnityEngine; namespace VMC { public class VMCEvents { public static Action OnCurrentModelChanged = null; public static Action OnModelLoaded = null; public static Action OnModelUnloading = null; public static Action OnCameraChanged = null; public static Action OnLightChanged = null; public static Action OnLoadedConfigPathChanged = null; public static Action BeforeApplyMotion = null; public static Action AfterApplyMotion = null; } }