using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace UnityMemoryMappedFile { public class DataReceivedEventArgs : EventArgs { public Type CommandType; public string RequestId; public object Data; public DataReceivedEventArgs(Type commandType, string requestId, object data) { CommandType = commandType; RequestId = requestId; Data = data; } } }