// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>

using System;

namespace AmplifyShaderEditor
{
	[Serializable]
	[NodeAttributes( "Degrees", "Trigonometry Operators", "Converts values of scalars and vectors from radians to degrees",tags: "radians" )]
	public sealed class DegreesOpNode : SingleInputOp
	{
		protected override void CommonInit( int uniqueId )
		{
			base.CommonInit( uniqueId );
			m_opName = "degrees";
			m_previewShaderGUID = "2a8eebb5566830c4a9d7c4b9021bb743";
			m_inputPorts[ 0 ].CreatePortRestrictions(	WirePortDataType.OBJECT,
														WirePortDataType.FLOAT ,
														WirePortDataType.FLOAT2,
														WirePortDataType.FLOAT3,
														WirePortDataType.FLOAT4,
														WirePortDataType.COLOR ,
														WirePortDataType.INT);
		}
	}
}
